proc = SIMIX_process_self();
index = atoi((*argv)[1]);
+ free((*argv)[1]);
data = smpi_process_remote_data(index);
SIMIX_process_set_data(proc, data);
- DEBUG2("<%d> New process in the game: %p", index, proc);
if (*argc > 2) {
memmove(&(*argv)[1], &(*argv)[2], sizeof(char *) * (*argc - 2));
(*argv)[(*argc) - 1] = NULL;
}
(*argc)--;
+ DEBUG2("<%d> New process in the game: %p", index, proc);
}
void smpi_process_destroy(void) {