* @param speedPerPstate Processor speed (in Flops) of each pstate. This ignores any potential external load coming from a trace.
* @param core The number of core of this Cpu
*/
- virtual Cpu* create_cpu(simgrid::s4u::Host* host, std::vector<double>* speedPerPstate, int core) = 0;
+ virtual Cpu* create_cpu(simgrid::s4u::Host* host, std::vector<double>* speed_per_pstate, int core) = 0;
void update_actions_state_lazy(double now, double delta) override;
void update_actions_state_full(double now, double delta) override;
* @param requestedCores The desired amount of cores. Must be >= 1
* @return The CpuAction corresponding to the processing
*/
- virtual simgrid::kernel::resource::Action* execution_start(double size, int requestedCores) = 0;
+ virtual simgrid::kernel::resource::Action* execution_start(double size, int requested_cores) = 0;
/**
* @brief Make a process sleep for duration (in seconds)