Actors can move or be moved from a host to another with the @ref migrate method.
- <b>Using Pstates on a host</b>
- @ref examples/s4u/energy-pstate/s4u-energy-pstate.c\n
+ @ref examples/s4u/energy-pstate/s4u-energy-pstate.cpp\n
Show how define a set of pstates for a host and how the current
pstate can be accessed/changed with @ref getPstateSpeed and @ref sg_host_set_pstate.
See also the platform XML file for have a details on how to declare the CPU capacity for each pstate.
@example examples/s4u/app-token-ring/s4u-app-token-ring.cpp
@example examples/s4u/app-masterworker/s4u-app-masterworker.cpp
@example examples/s4u/app-pingpong/s4u-app-pingpong.cpp
+@example examples/s4u/energy-pstate/s4u-energy-pstate.cpp
@example examples/s4u/io-file-remote/s4u-io-file-remote.cpp
@example examples/s4u/io-raw-storage/s4u-io-raw-storage.cpp
@example examples/s4u/mutex/s4u-mutex.cpp