- static std::default_random_engine rnd_engine;
- std::uniform_real_distribution<double> prng(0.0, std::nextafter(1.0, 2.0));
- double red = prng(rnd_engine);
- double green = prng(rnd_engine);
- double blue = prng(rnd_engine);
+ double red = simgrid::xbt::random::uniform_real(0.0, std::nextafter(1.0, 2.0));
+ double green = simgrid::xbt::random::uniform_real(0.0, std::nextafter(1.0, 2.0));
+ double blue = simgrid::xbt::random::uniform_real(0.0, std::nextafter(1.0, 2.0));