+ MSG
+ * Change the prototypes of action replay. Sorry for inconvenience,
+ but this is really more efficient this way (and to adapt your code,
+ you just have to fix the initialization, that shouldn't be too long)
+ * Kill the braindead MSG_task_refcount_dec() function. I guess nobody
+ ever managed to do anything useful with it.
+ * New function MSG_comm_testany(). Similarly to MSG_comm_waitany(), it
+ takes a dynar of communications. It returns immediately and gives the
+ index of a finished communication (if any).
+ * New function MSG_comm_get_status(). MSG_comm_test() and MSG_comm_testany()
+ only say if a communication is finished, no matter whether it succeeded or
+ failed. You can call MSG_comm_get_status() to know the status of a finished
+ communication.
+ * New function MSG_task_dsend() to send a task and detach it. When a
+ communication is detached, you are never notified of its success or failure
+ and the memory is released automatically once it is finished. This function
+ is useful when you don't care about the end nor the success of a
+ communication you send.
+