cmake_minimum_required(VERSION 2.6)
-set_source_files_properties(${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_simulator.c
- ${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_child.c
- ${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_father.c
- PROPERTIES GENERATED true)
+set_source_files_properties(
+ ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
+ ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
+ PROPERTIES GENERATED true)
-set(EXECUTABLE_OUTPUT_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
-
-add_executable(spawn_simulator ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_father.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
-add_executable(spawn_child ${CMAKE_CURRENT_BINARY_DIR}/_spawn_child.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
-add_executable(spawn_father ${CMAKE_CURRENT_BINARY_DIR}/_spawn_father.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_father.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c
- ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
+set(EXECUTABLE_OUTPUT_PATH "${CMAKE_CURRENT_BINARY_DIR}")
+add_executable(spawn_simulator ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
+add_executable(spawn_server ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/_spawn_child.c
- ${CMAKE_CURRENT_BINARY_DIR}/_spawn_father.c
- ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
- DEPENDS gras_stub_generator ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
- COMMAND ${CMAKE_BINARY_DIR}/bin/gras_stub_generator --extra-process=child spawn ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
- )
-
-### Add definitions for compile
-target_link_libraries(spawn_simulator simgrid pthread m -fprofile-arcs)
-target_link_libraries(spawn_child gras pthread m -fprofile-arcs)
-target_link_libraries(spawn_father gras pthread m -fprofile-arcs)
-
+ OUTPUT
+ ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
+ ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
+ DEPENDS gras_stub_generator ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+ COMMAND ${CMAKE_BINARY_DIR}/bin/gras_stub_generator spawn ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+ WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
+ )
+### Add definitions for compile
+if(NOT WIN32)
+ target_link_libraries(spawn_simulator simgrid pthread m )
+ target_link_libraries(spawn_server gras pthread m )
+else(NOT WIN32)
+ target_link_libraries(spawn_simulator simgrid)
+ target_link_libraries(spawn_server gras)
+endif(NOT WIN32)
+set(tesh_files
+ ${tesh_files}
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_rl.tesh
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_sg_32.tesh
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_sg_64.tesh
+ PARENT_SCOPE
+ )
+set(xml_files
+ ${xml_files}
+ ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+ PARENT_SCOPE
+ )
+set(examples_src
+ ${examples_src}
+ ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c
+ ${CMAKE_CURRENT_SOURCE_DIR}/spawn.h
+ PARENT_SCOPE
+ )
+set(bin_files
+ ${bin_files}
+ PARENT_SCOPE
+ )