if (not joined)
return;
void* data = nullptr;
- double now = simgrid::s4u::Engine::getClock();
+ double now = simgrid::s4u::Engine::get_clock();
double next_stabilize_date = start_time_ + PERIODIC_STABILIZE_DELAY;
double next_fix_fingers_date = start_time_ + PERIODIC_FIX_FINGERS_DELAY;
double next_check_predecessor_date = start_time_ + PERIODIC_CHECK_PREDECESSOR_DELAY;
// no task was received: make some periodic calls
if (now >= next_stabilize_date) {
stabilize();
- next_stabilize_date = simgrid::s4u::Engine::getClock() + PERIODIC_STABILIZE_DELAY;
+ next_stabilize_date = simgrid::s4u::Engine::get_clock() + PERIODIC_STABILIZE_DELAY;
} else if (now >= next_fix_fingers_date) {
fixFingers();
- next_fix_fingers_date = simgrid::s4u::Engine::getClock() + PERIODIC_FIX_FINGERS_DELAY;
+ next_fix_fingers_date = simgrid::s4u::Engine::get_clock() + PERIODIC_FIX_FINGERS_DELAY;
} else if (now >= next_check_predecessor_date) {
checkPredecessor();
- next_check_predecessor_date = simgrid::s4u::Engine::getClock() + PERIODIC_CHECK_PREDECESSOR_DELAY;
+ next_check_predecessor_date = simgrid::s4u::Engine::get_clock() + PERIODIC_CHECK_PREDECESSOR_DELAY;
} else if (now >= next_lookup_date) {
randomLookup();
- next_lookup_date = simgrid::s4u::Engine::getClock() + PERIODIC_LOOKUP_DELAY;
+ next_lookup_date = simgrid::s4u::Engine::get_clock() + PERIODIC_LOOKUP_DELAY;
} else {
// nothing to do: sleep for a while
simgrid::s4u::this_actor::sleep_for(SLEEP_DELAY);
}
- now = simgrid::s4u::Engine::getClock();
+ now = simgrid::s4u::Engine::get_clock();
}
if (data != nullptr) {
comm_receive = nullptr;
data = nullptr;
}
- now = simgrid::s4u::Engine::getClock();
+ now = simgrid::s4u::Engine::get_clock();
}
if (comm_receive != nullptr) {
if (comm_receive->test())