#include "src/mc/mc.h"
#include "src/mc/mc_record.hpp"
#include "src/mc/mc_replay.hpp"
+#include "src/mc/remote/AppSide.hpp"
#include "src/simgrid/math_utils.h"
#include "src/simgrid/sg_config.hpp"
#include "src/smpi/include/smpi_actor.hpp"
#include <boost/algorithm/string/predicate.hpp>
#include <dlfcn.h>
-#if SIMGRID_HAVE_MC
-#include "src/mc/remote/AppSide.hpp"
-#endif
-
XBT_LOG_NEW_DEFAULT_CATEGORY(ker_engine, "Logging specific to Engine (kernel)");
namespace simgrid::kernel {
xbt_assert(EngineImpl::instance_ == nullptr,
"It is currently forbidden to create more than one instance of kernel::EngineImpl");
EngineImpl::instance_ = this;
-#if SIMGRID_HAVE_MC
// The communication initialization is done ASAP, as we need to get some init parameters from the MC for different
// layers. But instance_ needs to be created, as we send the address of some of its fields to the MC that wants to
// read them directly.
simgrid::mc::AppSide::initialize();
-#endif
if (static bool inited = false; not inited) {
inited = true;
simgrid::xbt::install_exception_handler();
- for (int i = 0; i < *argc; i++)
- cmdline_.emplace_back(argv[i]);
-
sg_config_init(argc, argv);
}
+ cmdline_.assign(argv, argv + *argc);
+
instance_->context_mod_init();
install_signal_handlers();
if (action->get_activity()->get_actor() == maestro_)
action->get_activity()->get_iface()->complete(s4u::Activity::State::FAILED);
- activity::ActivityImplPtr(action->get_activity())->post();
+ activity::ActivityImplPtr(action->get_activity())->finish();
}
}
XBT_DEBUG("Handling the terminated actions (if any)");
if (action->get_activity()->get_actor() == maestro_)
action->get_activity()->get_iface()->complete(s4u::Activity::State::FINISHED);
- activity::ActivityImplPtr(action->get_activity())->post();
+ activity::ActivityImplPtr(action->get_activity())->finish();
}
}
}
seal_platform();
if (MC_is_active()) {
-#if SIMGRID_HAVE_MC
mc::AppSide::get()->main_loop();
-#else
- xbt_die("MC_is_active() is not supposed to return true in non-MC settings");
-#endif
THROW_IMPOSSIBLE; // main_loop never returns
}