+static void instr_actor_on_creation(simgrid::s4u::ActorPtr actor)
+{
+ container_t root = simgrid::instr::Container::getRoot();
+ container_t container = simgrid::instr::Container::byName(actor->get_host()->get_name());
+
+ container->createChild(instr_pid(actor.get()), "ACTOR");
+ simgrid::instr::ContainerType* actor_type = container->type_->getOrCreateContainerType("ACTOR");
+ simgrid::instr::StateType* state = actor_type->getOrCreateStateType("ACTOR_STATE");
+ state->addEntityValue("suspend", "1 0 1");
+ state->addEntityValue("sleep", "1 1 0");
+ state->addEntityValue("receive", "1 0 0");
+ state->addEntityValue("send", "0 0 1");
+ state->addEntityValue("task_execute", "0 1 1");
+ root->type_->getOrCreateLinkType("ACTOR_LINK", actor_type, actor_type);
+ root->type_->getOrCreateLinkType("ACTOR_TASK_LINK", actor_type, actor_type);
+}
+
+static void instr_actor_on_suspend(simgrid::s4u::ActorPtr actor)
+{
+ simgrid::instr::Container::byName(instr_pid(actor.get()))->getState("ACTOR_STATE")->pushEvent("suspend");
+}
+
+static void instr_actor_on_resume(simgrid::s4u::ActorPtr actor)
+{
+ simgrid::instr::Container::byName(instr_pid(actor.get()))->getState("ACTOR_STATE")->popEvent();
+}
+
+static long long int counter = 0;
+
+static void instr_actor_on_migration_start(simgrid::s4u::ActorPtr actor)
+{
+ // start link
+ container_t container = simgrid::instr::Container::byName(instr_pid(actor.get()));
+ simgrid::instr::Container::getRoot()->getLink("ACTOR_LINK")->startEvent(container, "M", std::to_string(counter));
+
+ // destroy existing container of this process
+ container->removeFromParent();
+}
+
+static void instr_actor_on_migration_end(simgrid::s4u::ActorPtr actor)
+{
+ // create new container on the new_host location
+ simgrid::instr::Container::byName(actor->get_host()->get_name())->createChild(instr_pid(actor.get()), "ACTOR");
+ // end link
+ simgrid::instr::Container::getRoot()
+ ->getLink("ACTOR_LINK")
+ ->endEvent(simgrid::instr::Container::byName(instr_pid(actor.get())), "M", std::to_string(counter));
+ counter++;
+}
+