#include "simgrid/s4u/NetZone.hpp"
#include "simgrid/s4u/Storage.hpp"
#include "simgrid/simix.h"
+#include "src/simix/smx_private.hpp" // For access to simix_global->process_list
#include "src/instr/instr_private.hpp"
#include "src/kernel/EngineImpl.hpp"
#include "src/surf/network_interface.hpp"
namespace s4u {
xbt::signal<void()> on_platform_creation;
xbt::signal<void()> on_platform_created;
-xbt::signal<void()> onSimulationEnd;
-xbt::signal<void(double)> onTimeAdvance;
-xbt::signal<void(void)> onDeadlock;
+xbt::signal<void()> on_simulation_end;
+xbt::signal<void(double)> on_time_advance;
+xbt::signal<void(void)> on_deadlock;
Engine* Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
return res;
}
+std::vector<Host*> Engine::get_filtered_hosts(std::function<bool(Host*)> filter)
+{
+ std::vector<Host*> hosts;
+ for (auto const& kv : pimpl->hosts_) {
+ if (filter(kv.second))
+ hosts.push_back(kv.second);
+ }
+
+ return hosts;
+}
+
void Engine::host_register(std::string name, simgrid::s4u::Host* host)
{
pimpl->hosts_[name] = host;
return host == pimpl->hosts_.end() ? nullptr : host->second;
}
+simgrid::s4u::Link* Engine::link_by_name(std::string name)
+{
+ return pimpl->links_.at(name); // Will raise a std::out_of_range if the host does not exist
+}
+
+simgrid::s4u::Link* Engine::link_by_name_or_null(std::string name)
+{
+ auto link = pimpl->links_.find(name);
+ return link == pimpl->links_.end() ? nullptr : link->second;
+}
+
+void Engine::link_register(std::string name, simgrid::s4u::Link* link)
+{
+ pimpl->links_[name] = link;
+}
+
+void Engine::link_unregister(std::string name)
+{
+ pimpl->links_.erase(name);
+}
+
/** @brief Returns the amount of storages in the platform */
size_t Engine::get_storage_count()
{
/** @brief Returns the amount of links in the platform */
size_t Engine::get_link_count()
{
- return kernel::resource::LinkImpl::linksCount();
+ return pimpl->links_.size();
}
/** @brief Returns the list of all links found in the platform */
std::vector<Link*> Engine::get_all_links()
{
std::vector<Link*> res;
- kernel::resource::LinkImpl::linksList(&res);
+ for (auto const& kv : pimpl->links_)
+ res.push_back(kv.second);
return res;
}
+std::vector<Link*> Engine::get_filtered_links(std::function<bool(Link*)> filter)
+{
+ std::vector<Link*> filtered_list;
+ for (auto const& kv : pimpl->links_)
+ if (filter(kv.second))
+ filtered_list.push_back(kv.second);
+ return filtered_list;
+}
+
+size_t Engine::get_actor_count()
+{
+ return simix_global->process_list.size();
+}
+
+std::vector<ActorPtr> Engine::get_all_actors()
+{
+ std::vector<ActorPtr> actor_list;
+ actor_list.push_back(simgrid::s4u::Actor::self());
+ for (auto& kv : simix_global->process_list) {
+ actor_list.push_back(kv.second->iface());
+ }
+ return actor_list;
+}
+
+std::vector<ActorPtr> Engine::get_filtered_actors(std::function<bool(ActorPtr)> filter)
+{
+ std::vector<ActorPtr> actor_list;
+ for (auto& kv : simix_global->process_list) {
+ if (filter(kv.second->iface()))
+ actor_list.push_back(kv.second->iface());
+ }
+ return actor_list;
+}
+
void Engine::run()
{
+ /* Clean IO before the run */
+ fflush(stdout);
+ fflush(stderr);
+
if (MC_is_active()) {
MC_run();
} else {
}
}
-s4u::NetZone* Engine::getNetRoot()
+/** @brief Retrieve the root netzone, containing all others */
+s4u::NetZone* Engine::get_netzone_root()
+{
+ return pimpl->netzone_root_->get_iface();
+}
+/** @brief Set the root netzone, containing all others. Once set, it cannot be changed. */
+void Engine::set_netzone_root(s4u::NetZone* netzone)
{
- return pimpl->netzone_root_;
+ xbt_assert(pimpl->netzone_root_ == nullptr, "The root NetZone cannot be changed once set");
+ pimpl->netzone_root_ = netzone->get_impl();
}
static s4u::NetZone* netzone_by_name_recursive(s4u::NetZone* current, const char* name)
if (not strcmp(current->get_cname(), name))
return current;
- for (auto const& elem : *(current->getChildren())) {
+ for (auto const& elem : current->get_children()) {
simgrid::s4u::NetZone* tmp = netzone_by_name_recursive(elem, name);
if (tmp != nullptr) {
return tmp;
}
/** @brief Retrieve the NetZone of the given name (or nullptr if not found) */
-NetZone* Engine::getNetzoneByNameOrNull(const char* name)
+NetZone* Engine::netzone_by_name_or_null(const char* name)
{
- return netzone_by_name_recursive(getNetRoot(), name);
+ return netzone_by_name_recursive(get_netzone_root(), name);
}
/** @brief Retrieve the netpoint of the given name (or nullptr if not found) */
-simgrid::kernel::routing::NetPoint* Engine::getNetpointByNameOrNull(std::string name)
+simgrid::kernel::routing::NetPoint* Engine::netpoint_by_name_or_null(std::string name)
{
auto netp = pimpl->netpoints_.find(name);
return netp == pimpl->netpoints_.end() ? nullptr : netp->second;
/** @brief Register a new netpoint to the system */
void Engine::netpoint_register(simgrid::kernel::routing::NetPoint* point)
{
- // simgrid::simix::kernelImmediate([&]{ FIXME: this segfaults in set_thread
+ // simgrid::simix::simcall([&]{ FIXME: this segfaults in set_thread
pimpl->netpoints_[point->get_name()] = point;
// });
}
/** @brief Unregister a given netpoint */
void Engine::netpoint_unregister(simgrid::kernel::routing::NetPoint* point)
{
- simgrid::simix::kernelImmediate([this, point] {
+ simgrid::simix::simcall([this, point] {
pimpl->netpoints_.erase(point->get_name());
delete point;
});
}
} // namespace s4u
} // namespace simgrid
+
+/* **************************** Public C interface *************************** */
+void sg_engine_load_platform(const char* file)
+{
+ simgrid::s4u::Engine::get_instance()->load_platform(file);
+}
+
+void sg_engine_load_deployment(const char* file)
+{
+ simgrid::s4u::Engine::get_instance()->load_deployment(file);
+}
+void sg_engine_run()
+{
+ simgrid::s4u::Engine::get_instance()->run();
+}
+void sg_engine_register_function(const char* name, int (*code)(int, char**))
+{
+ simgrid::s4u::Engine::get_instance()->register_function(name, code);
+}
+void sg_engine_register_default(int (*code)(int, char**))
+{
+ simgrid::s4u::Engine::get_instance()->register_default(code);
+}
+double sg_engine_get_clock()
+{
+ return simgrid::s4u::Engine::get_clock();
+}