#include "mc/mc.h"
#include "simgrid/kernel/routing/NetPoint.hpp"
#include "simgrid/kernel/routing/NetZoneImpl.hpp"
+#include "simgrid/s4u/Disk.hpp"
#include "simgrid/s4u/Engine.hpp"
#include "simgrid/s4u/Host.hpp"
#include "simgrid/s4u/Mailbox.hpp"
namespace simgrid {
namespace s4u {
-xbt::signal<void()> on_platform_creation;
-xbt::signal<void()> on_platform_created;
-xbt::signal<void()> on_simulation_end;
-xbt::signal<void(double)> on_time_advance;
-xbt::signal<void(void)> on_deadlock;
+xbt::signal<void()> Engine::on_platform_creation;
+xbt::signal<void()> Engine::on_platform_created;
+xbt::signal<void()> Engine::on_simulation_end;
+xbt::signal<void(double)> Engine::on_time_advance;
+xbt::signal<void(void)> Engine::on_deadlock;
Engine* Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
double start = xbt_os_time();
try {
parse_platform_file(platf);
- } catch (xbt_ex& e) {
+ } catch (const Exception& e) {
xbt_die("Error while loading %s: %s", platf.c_str(), e.what());
}
return netp == pimpl->netpoints_.end() ? nullptr : netp->second;
}
-/** @brief Fill the provided vector with all existing netpoints */
-void Engine::getNetpointList(std::vector<kernel::routing::NetPoint*>* list)
-{
- for (auto const& kv : pimpl->netpoints_)
- list->push_back(kv.second);
-}
std::vector<kernel::routing::NetPoint*> Engine::get_all_netpoints()
{
std::vector<kernel::routing::NetPoint*> res;
/** @brief Register a new netpoint to the system */
void Engine::netpoint_register(kernel::routing::NetPoint* point)
{
- // simgrid::simix::simcall([&]{ FIXME: this segfaults in set_thread
+ // simgrid::kernel::actor::simcall([&]{ FIXME: this segfaults in set_thread
pimpl->netpoints_[point->get_name()] = point;
// });
}
/** @brief Unregister a given netpoint */
void Engine::netpoint_unregister(kernel::routing::NetPoint* point)
{
- simix::simcall([this, point] {
+ kernel::actor::simcall([this, point] {
pimpl->netpoints_.erase(point->get_name());
delete point;
});