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migrate daemons from simix::Global to kernel::EngineImpl
[simgrid.git] / src / kernel / EngineImpl.hpp
index d8f96c2..1857b85 100644 (file)
@@ -1,28 +1,86 @@
-/* Copyright (c) 2016. The SimGrid Team. All rights reserved.               */
+/* Copyright (c) 2016-2021. The SimGrid Team. All rights reserved.          */
 
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
 
-#include <simgrid/s4u/forward.hpp>
+#ifndef SIMGRID_KERNEL_ENGINEIMPL_HPP
+#define SIMGRID_KERNEL_ENGINEIMPL_HPP
+
+#include <simgrid/kernel/resource/Model.hpp>
+#include <simgrid/s4u/Engine.hpp>
+#include <simgrid/s4u/NetZone.hpp>
+#include <simgrid/simix.hpp>
+#include <xbt/functional.hpp>
+
+#include <map>
+#include <set>
 #include <string>
 #include <unordered_map>
 
 namespace simgrid {
 namespace kernel {
-namespace routing {
-class NetZoneImpl;
-class NetPoint;
-}
 
 class EngineImpl {
+  std::map<std::string, s4u::Host*, std::less<>> hosts_;
+  std::map<std::string, resource::LinkImpl*, std::less<>> links_;
+  std::unordered_map<std::string, routing::NetPoint*> netpoints_;
+  std::unordered_map<std::string, actor::ActorCodeFactory> registered_functions; // Maps function names to actor code
+  actor::ActorCodeFactory default_function; // Function to use as a fallback when the provided name matches nothing
+  std::vector<resource::Model*> models_;
+  std::unordered_map<std::string, std::shared_ptr<resource::Model>> models_prio_;
+  routing::NetZoneImpl* netzone_root_ = nullptr;
+  std::set<kernel::actor::ActorImpl*> daemons_;
+
+  std::vector<xbt::Task<void()>> tasks;
+  std::vector<xbt::Task<void()>> tasksTemp;
+
+  friend s4u::Engine;
+
 public:
-  EngineImpl();
+  EngineImpl() = default;
+
+  EngineImpl(const EngineImpl&) = delete;
+  EngineImpl& operator=(const EngineImpl&) = delete;
   virtual ~EngineImpl();
-  kernel::routing::NetZoneImpl* netRoot_ = nullptr;
 
-protected:
-  std::unordered_map<std::string, simgrid::kernel::routing::NetPoint*> netpoints_;
-  friend simgrid::s4u::Engine;
+  void load_deployment(const std::string& file) const;
+  void register_function(const std::string& name, const actor::ActorCodeFactory& code);
+  void register_default(const actor::ActorCodeFactory& code);
+
+  /**
+   * @brief Add a model to engine list
+   *
+   * @param model Pointer to model
+   * @param list  List of dependencies for this model
+   */
+  void add_model(std::shared_ptr<simgrid::kernel::resource::Model> model,
+                 const std::vector<resource::Model*>& dep_models = {});
+
+  /** @brief Get list of all models managed by this engine */
+  const std::vector<resource::Model*>& get_all_models() const { return models_; }
+
+  static EngineImpl* get_instance() { return simgrid::s4u::Engine::get_instance()->pimpl; }
+  actor::ActorCodeFactory get_function(const std::string& name)
+  {
+    auto res = registered_functions.find(name);
+    if (res == registered_functions.end())
+      return default_function;
+    else
+      return res->second;
+  }
+  void add_daemon(actor::ActorImpl* d) { daemons_.insert(d); }
+  void rm_daemon(actor::ActorImpl* d);
+
+  bool execute_tasks();
+  void add_task(xbt::Task<void()>&& t) { tasks.push_back(std::move(t)); }
+  void wake_all_waiting_actors() const;
+  void display_all_actor_status() const;
+
+  /** @brief Run the main simulation loop. */
+  void run();
 };
-}
-}
+
+} // namespace kernel
+} // namespace simgrid
+
+#endif