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further snake_case Actor (::this_actor remains)
[simgrid.git]
/
examples
/
s4u
/
actor-kill
/
s4u-actor-kill.cpp
diff --git
a/examples/s4u/actor-kill/s4u-actor-kill.cpp
b/examples/s4u/actor-kill/s4u-actor-kill.cpp
index
fb1efa6
..
f2dd73d
100644
(file)
--- a/
examples/s4u/actor-kill/s4u-actor-kill.cpp
+++ b/
examples/s4u/actor-kill/s4u-actor-kill.cpp
@@
-60,7
+60,7
@@
static void killer()
simgrid::s4u::this_actor::sleep_for(1);
XBT_INFO("Killing everybody but myself");
- simgrid::s4u::Actor::kill
A
ll();
+ simgrid::s4u::Actor::kill
_a
ll();
XBT_INFO("OK, goodbye now. I commit a suicide.");
simgrid::s4u::this_actor::kill();