/* mallocator - recycle objects to avoid malloc() / free() */
-/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2019. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#ifndef XBT_MALLOCATOR_PRIVATE_H
#define XBT_MALLOCATOR_PRIVATE_H
+#include <stdatomic.h>
#include <xbt/function_types.h>
typedef struct s_xbt_mallocator {
pvoid_f_void_t new_f; /* function to call when we are running out of objects */
void_f_pvoid_t free_f; /* function to call when we have got too many objects */
void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
- char lock; /* lock to ensure the mallocator is thread-safe */
+ atomic_flag lock; /* lock to ensure the mallocator is thread-safe */
} s_xbt_mallocator_t;
#endif