- void updateActionsStateLazy(double now, double delta);
- void updateActionsStateFull(double now, double delta);
- bool next_occuring_event_isIdempotent() {return true;}
+ void updateActionsStateLazy(double now, double delta) override;
+ void updateActionsStateFull(double now, double delta) override;
+ bool next_occuring_event_isIdempotent() override;