SleepImpl* SleepImpl::start()
{
- surf_action_ = host_->get_cpu()->sleep(duration_);
- surf_action_->set_activity(this);
+ model_action_ = host_->get_cpu()->sleep(duration_);
+ model_action_->set_activity(this);
XBT_DEBUG("Create sleep synchronization %p", this);
return this;
}
-void SleepImpl::post()
+void SleepImpl::set_exception(actor::ActorImpl* issuer)
+{
+ /* FIXME: Really, nothing bad can happen while we sleep? */
+}
+void SleepImpl::finish()
{
- if (surf_action_->get_state() == resource::Action::State::FAILED) {
+ if (model_action_->get_state() == resource::Action::State::FAILED) {
if (host_ && not host_->is_on())
set_state(State::SRC_HOST_FAILURE);
else
set_state(State::CANCELED);
- } else if (surf_action_->get_state() == resource::Action::State::FINISHED) {
+ } else if (model_action_->get_state() == resource::Action::State::FINISHED) {
set_state(State::DONE);
}
clean_action();
- /* Answer all simcalls associated with the synchro */
- finish();
-}
-void SleepImpl::set_exception(actor::ActorImpl* issuer)
-{
- /* FIXME: Really, nothing bad can happen while we sleep? */
-}
-void SleepImpl::finish()
-{
XBT_DEBUG("SleepImpl::finish() in state %s", get_state_str());
while (not simcalls_.empty()) {
const actor::Simcall* simcall = simcalls_.front();