#if HAVE_SMPI
#include "src/smpi/include/private.hpp"
#endif
-#include "src/surf/HostImpl.hpp"
+#include "src/kernel/resource/HostImpl.hpp"
#include <boost/core/demangle.hpp>
#include <typeinfo>
: ActorIDTrait(name, ppid), host_(host), piface_(this)
{
simcall_.issuer_ = this;
- stacksize_ = context::stack_size;
+ stacksize_ = context::Context::stack_size;
}
ActorImpl::~ActorImpl()
{
activity::ActivityImplPtr sleep_activity = this->sleep(timeout);
if (actor->wannadie() || actor->to_be_freed()) {
- if (sleep_activity->surf_action_)
- sleep_activity->surf_action_->finish(resource::Action::State::FINISHED);
+ if (sleep_activity->model_action_)
+ sleep_activity->model_action_->finish(resource::Action::State::FINISHED);
} else {
actor->on_exit->emplace_back([sleep_activity](bool) {
- if (sleep_activity->surf_action_)
- sleep_activity->surf_action_->finish(resource::Action::State::FINISHED);
+ if (sleep_activity->model_action_)
+ sleep_activity->model_action_->finish(resource::Action::State::FINISHED);
});
}
return sleep_activity;