static void master()
{
simgrid::s4u::this_actor::sleep_for(1);
- std::vector<simgrid::s4u::ActorPtr>* actor_list = new std::vector<simgrid::s4u::ActorPtr>();
- simgrid::s4u::this_actor::get_host()->actorList(actor_list);
+ std::vector<simgrid::s4u::ActorPtr> actor_list = simgrid::s4u::this_actor::get_host()->get_all_actors();
- for (auto const& actor : *actor_list) {
+ for (auto const& actor : actor_list) {
XBT_INFO("Actor (pid=%ld, ppid=%ld, name=%s)", actor->get_pid(), actor->get_ppid(), actor->get_cname());
if (simgrid::s4u::this_actor::get_pid() != actor->get_pid())
actor->kill();
simgrid::s4u::this_actor::sleep_for(2);
actor->kill();
- delete actor_list;
XBT_INFO("Goodbye now!");
}