That's a point in the routing algorithm, let's avoid wrong simplifications.
MSG
- - New function: MSG_process_yield()
+ - New: MSG_process_yield(). Stop and yield to other processes.
+ - New: MSG_process_daemon(). Daemon processes are automatically killed
+ when the last non-daemon process terminates
+ - New: MSG_process_ref/unref(). Fiddle with the process refcounting.
- Renamed MSG_energy_plugin_init() -> MSG_host_energy_plugin_init()
to make room for the upcoming network energy plugin.
+ - Drop MSG_host_get_current_power_peak: dupplicates MSG_host_get_speed
Java
- Ensure that an actor can kill itself with Process::exit()
- s4u::Host::onSpeedChange: when the pstate is changed, or when an
event from the availability_file changes the avail speed.
- Links are now usable from s4u
+ - New: Engine::hostList() and Engine::hostCount(). Still clumsy.
+ - Drop Host::getPstateSpeedCurrent() which dupplicates Host::speed()
SimDag
- Backwards Compatibility breaks
XML
- A <cluster> can now be created with different speed values to represent pstates.
see examples/platforms/energy_cluster.xml for an example.
+
-- target_date=March 20 2017 -- Da SimGrid team <simgrid-devel@lists.gforge.inria.fr>
SimGrid (3.14.159) stable; urgency=low