void setCategory(const char *category);
/** @brief Get the priority of the current Action */
- double getPriority() {return priority_;};
+ double getPriority() { return sharingWeight_; };
/** @brief Set the priority of the current Action */
- virtual void setPriority(double priority);
+ virtual void setSharingWeight(double priority);
/** @brief Get the state set in which the action is */
ActionList* getStateSet() {return stateSet_;};
protected:
ActionList* stateSet_;
- double priority_ = 1.0; /**< priority (1.0 by default) */
+ double sharingWeight_ = 1.0; /**< priority (1.0 by default) */
int refcount_ = 1;
double remains_; /**< How much of that cost remains to be done in the currently running task */
double maxDuration_ = NO_MAX_DURATION; /*< max_duration (may fluctuate until the task is completed) */
void heapInsert(xbt_heap_t heap, double key, enum heap_action_type hat);
void heapRemove(xbt_heap_t heap);
void heapUpdate(xbt_heap_t heap, double key, enum heap_action_type hat);
- void updateIndexHeap(int i);
+ virtual void updateIndexHeap(int i);
lmm_variable_t getVariable() {return variable_;}
double getLastUpdate() {return lastUpdate_;}
void refreshLastUpdate() {lastUpdate_ = surf_get_clock();}