#include "src/surf/StorageImpl.hpp"
#include "src/surf/cpu_interface.hpp"
#include "src/surf/network_interface.hpp"
#include "src/surf/StorageImpl.hpp"
#include "src/surf/cpu_interface.hpp"
#include "src/surf/network_interface.hpp"
* @brief SURF Host interface class
* @details An host represents a machine with a aggregation of a Cpu, a RoutingEdge and a Storage
*/
* @brief SURF Host interface class
* @details An host represents a machine with a aggregation of a Cpu, a RoutingEdge and a Storage
*/
std::vector<kernel::actor::ProcessArg*> actors_at_boot_;
s4u::Host* piface_ = nullptr; // FIXME: why don't we store a s4u::Host here as we do everywhere else?
std::vector<kernel::actor::ProcessArg*> actors_at_boot_;
s4u::Host* piface_ = nullptr; // FIXME: why don't we store a s4u::Host here as we do everywhere else?