NetworkConstantAction& action = static_cast<NetworkConstantAction&>(*it);
++it; // increment iterator here since the following calls to action.finish() may invalidate it
if (action.latency_ > 0) {
NetworkConstantAction& action = static_cast<NetworkConstantAction&>(*it);
++it; // increment iterator here since the following calls to action.finish() may invalidate it
if (action.latency_ > 0) {