/* mallocator - recycle objects to avoid malloc() / free() */
-/* Copyright (c) 2006-2014. The SimGrid Team.
+/* Copyright (c) 2006-2017. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
if (m->current_size <= 0) {
/* No object is ready yet. Create a bunch of them to try to group the
* mallocs on the same memory pages (to help the cache lines) */
-
- /* XBT_DEBUG("Create a new object for mallocator %p (size:%d/%d)", m, m->current_size, m->max_size); */
int i;
int amount = MIN(m->max_size / 2, 1000);
for (i = 0; i < amount; i++)
}
/* there is at least an available object, now */
- /* XBT_DEBUG("Reuse an old object for mallocator %p (size:%d/%d)", m, m->current_size, m->max_size); */
object = m->objects[--m->current_size];
lock_release(m);
} else {
lock_acquire(m);
if (m->current_size < m->max_size) {
/* there is enough place to push the object */
- /* XBT_DEBUG("Store deleted object in mallocator %p for further use (size:%d/%d)",
- m, m->current_size, m->max_size); */
m->objects[m->current_size++] = object;
lock_release(m);
} else {
lock_release(m);
/* otherwise we don't have a choice, we must free the object */
- /* XBT_DEBUG("Free deleted object: mallocator %p is full (size:%d/%d)", m, m->current_size, m->max_size); */
m->free_f(object);
}
} else {