static const char* string_action(simgrid::kernel::resource::Action::State state)
{
switch (state) {
- case simgrid::kernel::resource::Action::State::ready:
- return "SURF_ACTION_READY";
+ case simgrid::kernel::resource::Action::State::inited:
+ return "SURF_ACTION_INITED";
case simgrid::kernel::resource::Action::State::running:
return "SURF_ACTION_RUNNING";
case simgrid::kernel::resource::Action::State::failed:
return "SURF_ACTION_FAILED";
case simgrid::kernel::resource::Action::State::done:
return "SURF_ACTION_DONE";
- case simgrid::kernel::resource::Action::State::not_in_the_system:
- return "SURF_ACTION_NOT_IN_THE_SYSTEM";
+ case simgrid::kernel::resource::Action::State::ignored:
+ return "SURF_ACTION_IGNORED";
default:
return "INVALID STATE";
}