- on_time_advance: each time the clock advances
- on_simulation_end: after simulation, before cleanups
- on_deadlock: as the name implies.
+ - C bindings:
+ - sg_{actor,host,link}_{data,data_set}() now all exist.
+ Use them to attach user data to the object and retrieve it.
MSG:
- convert a new set of functions to the S4U C interface and move the old MSG
- FG#28: add sg_actor_self (and other wrappers on this_actor methods)
- FG#29 and FG#33: provide a new C API to mutexes and condition variables
- FG#30: convert MSG_process_{un}ref to sg_actor_{un}ref
+ - FG#31: per-actor data
- FG#34: SG_BARRIER_SERIAL_THREAD?
- FG#35: model-checker does not like buster-produced binaries