+
+ template<class F>
+ void registerFunction(const char* name)
+ {
+ simgrid::simix::registerFunction(name, [](std::vector<std::string> args){
+ return simgrid::simix::ActorCode([args] {
+ F code(std::move(args));
+ code();
+ });
+ });
+ }
+
+ template<class F>
+ void registerFunction(const char* name, F code)
+ {
+ simgrid::simix::registerFunction(name, [code](std::vector<std::string> args){
+ return simgrid::simix::ActorCode([code,args] {
+ code(std::move(args));
+ });
+ });
+ }
+
+private:
+ static s4u::Engine *instance_;