- actor_->finished_ = true;
-
- if (actor_->has_to_auto_restart() && not actor_->get_host()->is_on()) {
- XBT_DEBUG("Insert host %s to watched_hosts because it's off and %s needs to restart",
- actor_->get_host()->get_cname(), actor_->get_cname());
- watched_hosts.insert(actor_->get_host()->get_name());
- }
-
- // Execute the termination callbacks
- smx_process_exit_status_t exit_status = (actor_->context_->iwannadie) ? SMX_EXIT_FAILURE : SMX_EXIT_SUCCESS;
- while (not actor_->on_exit.empty()) {
- s_smx_process_exit_fun_t exit_fun = actor_->on_exit.back();
- actor_->on_exit.pop_back();
- (exit_fun.fun)(exit_status, exit_fun.arg);
- }
-
- /* cancel non-blocking activities */
- for (auto activity : actor_->comms)
- boost::static_pointer_cast<activity::CommImpl>(activity)->cancel();
- actor_->comms.clear();
-
- XBT_DEBUG("%s@%s(%ld) should not run anymore", actor_->get_cname(), actor_->iface()->get_host()->get_cname(),
- actor_->get_pid());
-
- this->actor_->cleanup();
-
- this->iwannadie = false; // don't let the simcall's yield() do a Context::stop(), because that's me
- simgrid::simix::simcall([this] {
- simgrid::s4u::Actor::on_destruction(actor_->iface());
-
- /* Unregister from the kill timer if any */
- if (actor_->kill_timer != nullptr) {
- actor_->kill_timer->remove();
- actor_->kill_timer = nullptr;
- }
-
- actor_->cleanup();
- });
- this->iwannadie = true;