CpuTiAction(CpuTi* cpu, double cost);
CpuTiAction(const CpuTiAction&) = delete;
CpuTiAction& operator=(const CpuTiAction&) = delete;
- ~CpuTiAction();
+ ~CpuTiAction() override;
void set_state(Action::State state) override;
void cancel() override;
void update_actions_finish_time(double now);
void update_remaining_amount(double now);
- bool is_used() override;
+ bool is_used() const override;
CpuAction* execution_start(double size) override;
CpuAction* execution_start(double, int) override
{