for(ActionList::iterator it(actionSet->begin()), itend(actionSet->end())
; it != itend ; ++it) {
action = static_cast<NetworkConstantAction*>(&*it);
- if (action->m_latency > 0 && (min < 0 || action->m_latency < min))
- min = action->m_latency;
+ if (action->latency_ > 0 && (min < 0 || action->latency_ < min))
+ min = action->latency_;
}
return min;
; it != itend ; it=itNext) {
++itNext;
action = static_cast<NetworkConstantAction*>(&*it);
- if (action->m_latency > 0) {
- if (action->m_latency > delta) {
- double_update(&(action->m_latency), delta, sg_surf_precision);
+ if (action->latency_ > 0) {
+ if (action->latency_ > delta) {
+ double_update(&(action->latency_), delta, sg_surf_precision);
} else {
- action->m_latency = 0.0;
+ action->latency_ = 0.0;
}
}
action->updateRemains(action->getCost() * delta / action->m_latInit);
if (action->getRemainsNoUpdate() <= 0) {
action->finish();
- action->setState(SURF_ACTION_DONE);
+ action->setState(Action::State::done);
} else if ((action->getMaxDuration() != NO_MAX_DURATION)
&& (action->getMaxDuration() <= 0)) {
action->finish();
- action->setState(SURF_ACTION_DONE);
+ action->setState(Action::State::done);
}
}
}