-SimGrid (3.32.1) not released yet (target december 22)
+SimGrid (3.33.1) not released yet (target december 22)
+
+ Save the planet, skip a release: 3.33 was due 6 months ago, so skip directly to 3.34.
General:
- SimGrid now requires a compiler with C++17 support for public headers too.
It requires code annotation, as shown in examples/sthread/stdobject/stdobject.cpp
Model checking:
+ - Stateless model-checking is now usable on any system, including Mac OSX and ARM processors.
+ - The stateless aspects of the MC are now enabled by default in all SimGrid builds.
+ Liveness and stateful aspects are still controled by the enabling_model-checking
+ configuration option.
+ - Introducing ODPOR and SDPOR reduction strategies
+ - Introducing guiding heuristics, trying to find bugs faster than DFS in reduced state space.
- Synchronize the MBI tests with upstream.
- Show the full actor bactraces when replaying a MC trace (with model-check/replay)
and the status of all actors on deadlocks in MC mode.
- - The safety/stateless aspects of the MC are now enabled by default in all SimGrid builds.
- Liveness and stateful aspects are still controled by the enabling_model-checking
- configuration option.
- - Stateless model-checking is now usable on any system, including Mac OSX and ARM processors.
XBT:
- simgrid::xbt::cmdline and simgrid::xbt::binary_name are gone.