if (action->get_activity()->get_actor() == maestro_)
action->get_activity()->get_iface()->complete(s4u::Activity::State::FAILED);
- activity::ActivityImplPtr(action->get_activity())->post();
+ activity::ActivityImplPtr(action->get_activity())->finish();
}
}
XBT_DEBUG("Handling the terminated actions (if any)");
if (action->get_activity()->get_actor() == maestro_)
action->get_activity()->get_iface()->complete(s4u::Activity::State::FINISHED);
- activity::ActivityImplPtr(action->get_activity())->post();
+ activity::ActivityImplPtr(action->get_activity())->finish();
}
}
}