+++ /dev/null
-/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */
-
-/* This program is free software; you can redistribute it and/or modify it
- * under the terms of the license (GNU LGPL) which comes with this package. */
-
-#include "simgrid/s4u/Actor.hpp"
-#include "simgrid/s4u/Exec.hpp"
-#include "simgrid/s4u/Host.hpp"
-#include "src/instr/instr_private.hpp"
-#include "src/simix/smx_private.hpp"
-
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor, "S4U actors");
-
-namespace simgrid {
-namespace s4u {
-
-simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::on_creation;
-simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::on_destruction;
-
-// ***** Actor creation *****
-ActorPtr Actor::self()
-{
- smx_context_t self_context = SIMIX_context_self();
- if (self_context == nullptr)
- return simgrid::s4u::ActorPtr();
-
- return self_context->process()->iface();
-}
-
-ActorPtr Actor::create(const char* name, s4u::Host* host, std::function<void()> code)
-{
- simgrid::kernel::actor::ActorImpl* actor = simcall_process_create(name, std::move(code), nullptr, host, nullptr);
- return actor->iface();
-}
-
-ActorPtr Actor::create(const char* name, s4u::Host* host, const char* function, std::vector<std::string> args)
-{
- simgrid::simix::ActorCodeFactory& factory = SIMIX_get_actor_code_factory(function);
- simgrid::simix::ActorCode code = factory(std::move(args));
- simgrid::kernel::actor::ActorImpl* actor = simcall_process_create(name, std::move(code), nullptr, host, nullptr);
- return actor->iface();
-}
-
-void intrusive_ptr_add_ref(Actor* actor)
-{
- intrusive_ptr_add_ref(actor->pimpl_);
-}
-void intrusive_ptr_release(Actor* actor)
-{
- intrusive_ptr_release(actor->pimpl_);
-}
-
-// ***** Actor methods *****
-
-void Actor::join() {
- simcall_process_join(this->pimpl_, -1);
-}
-
-void Actor::join(double timeout)
-{
- simcall_process_join(this->pimpl_, timeout);
-}
-
-void Actor::set_auto_restart(bool autorestart)
-{
- simgrid::simix::kernelImmediate([this, autorestart]() { pimpl_->auto_restart = autorestart; });
-}
-
-void Actor::on_exit(int_f_pvoid_pvoid_t fun, void* data)
-{
- simcall_process_on_exit(pimpl_, fun, data);
-}
-
-/** @brief Moves the actor to another host
- *
- * If the actor is currently blocked on an execution activity, the activity is also
- * migrated to the new host. If it's blocked on another kind of activity, an error is
- * raised as the mandated code is not written yet. Please report that bug if you need it.
- *
- * Asynchronous activities started by the actor are not migrated automatically, so you have
- * to take care of this yourself (only you knows which ones should be migrated).
- */
-void Actor::migrate(Host* new_host)
-{
- std::string key;
- simgrid::instr::LinkType* link = nullptr;
- bool tracing = TRACE_actor_is_enabled();
- if (tracing) {
- static long long int counter = 0;
-
- key = std::to_string(counter);
- counter++;
-
- // start link
- container_t actor_container = simgrid::instr::Container::byName(instr_pid(this));
- link = simgrid::instr::Container::getRoot()->getLink("ACTOR_LINK");
- link->startEvent(actor_container, "M", key);
-
- // destroy existing container of this process
- actor_container->removeFromParent();
- }
-
- simgrid::simix::kernelImmediate([this, new_host]() {
- if (pimpl_->waiting_synchro != nullptr) {
- // The actor is blocked on an activity. If it's an exec, migrate it too.
- // FIXME: implement the migration of other kind of activities
- simgrid::kernel::activity::ExecImplPtr exec =
- boost::dynamic_pointer_cast<simgrid::kernel::activity::ExecImpl>(pimpl_->waiting_synchro);
- xbt_assert(exec.get() != nullptr, "We can only migrate blocked actors when they are blocked on executions.");
- exec->migrate(new_host);
- }
- SIMIX_process_change_host(this->pimpl_, new_host);
- });
-
- if (tracing) {
- // create new container on the new_host location
- simgrid::instr::Container::byName(new_host->get_name())->createChild(instr_pid(this), "ACTOR");
- // end link
- link->endEvent(simgrid::instr::Container::byName(instr_pid(this)), "M", key);
- }
-}
-
-s4u::Host* Actor::get_host()
-{
- return this->pimpl_->host;
-}
-
-void Actor::daemonize()
-{
- simgrid::simix::kernelImmediate([this]() { pimpl_->daemonize(); });
-}
-
-bool Actor::is_daemon() const
-{
- return this->pimpl_->isDaemon();
-}
-
-const simgrid::xbt::string& Actor::get_name() const
-{
- return this->pimpl_->get_name();
-}
-
-const char* Actor::get_cname() const
-{
- return this->pimpl_->get_cname();
-}
-
-aid_t Actor::get_pid() const
-{
- return this->pimpl_->pid;
-}
-
-aid_t Actor::get_ppid() const
-{
- return this->pimpl_->ppid;
-}
-
-void Actor::suspend()
-{
- if (TRACE_actor_is_enabled())
- simgrid::instr::Container::byName(instr_pid(this))->getState("ACTOR_STATE")->pushEvent("suspend");
-
- simcall_process_suspend(pimpl_);
-}
-
-void Actor::resume()
-{
- simgrid::simix::kernelImmediate([this] { pimpl_->resume(); });
- if (TRACE_actor_is_enabled())
- simgrid::instr::Container::byName(instr_pid(this))->getState("ACTOR_STATE")->popEvent();
-}
-
-int Actor::is_suspended()
-{
- return simgrid::simix::kernelImmediate([this] { return pimpl_->suspended; });
-}
-
-void Actor::set_kill_time(double time)
-{
- simcall_process_set_kill_time(pimpl_,time);
-}
-
-/** \brief Get the kill time of an actor(or 0 if unset). */
-double Actor::get_kill_time()
-{
- return SIMIX_timer_get_date(pimpl_->kill_timer);
-}
-
-void Actor::kill(aid_t pid)
-{
- smx_actor_t killer = SIMIX_process_self();
- smx_actor_t process = SIMIX_process_from_PID(pid);
- if(process != nullptr) {
- simgrid::simix::kernelImmediate([killer, process] { SIMIX_process_kill(process, killer); });
- } else {
- std::ostringstream oss;
- oss << "kill: (" << pid << ") - No such actor" << std::endl;
- throw std::runtime_error(oss.str());
- }
-}
-
-void Actor::kill() {
- smx_actor_t process = SIMIX_process_self();
- simgrid::simix::kernelImmediate(
- [this, process] { SIMIX_process_kill(pimpl_, (pimpl_ == simix_global->maestro_process) ? pimpl_ : process); });
-}
-
-smx_actor_t Actor::get_impl()
-{
- return pimpl_;
-}
-
-// ***** Static functions *****
-
-ActorPtr Actor::by_pid(aid_t pid)
-{
- smx_actor_t process = SIMIX_process_from_PID(pid);
- if (process != nullptr)
- return process->iface();
- else
- return ActorPtr();
-}
-
-void Actor::kill_all()
-{
- simcall_process_killall();
-}
-
-std::map<std::string, std::string>* Actor::get_properties()
-{
- return simgrid::simix::kernelImmediate([this] { return this->pimpl_->getProperties(); });
-}
-
-/** Retrieve the property value (or nullptr if not set) */
-const char* Actor::get_property(const char* key)
-{
- return simgrid::simix::kernelImmediate([this, key] { return pimpl_->getProperty(key); });
-}
-
-void Actor::set_property(const char* key, const char* value)
-{
- simgrid::simix::kernelImmediate([this, key, value] { pimpl_->setProperty(key, value); });
-}
-
-Actor* Actor::restart()
-{
- return simgrid::simix::kernelImmediate([this]() { return pimpl_->restart(); });
-}
-
-// ***** this_actor *****
-
-namespace this_actor {
-
-/** Returns true if run from the kernel mode, and false if run from a real actor
- *
- * Everything that is run out of any actor (simulation setup before the engine is run,
- * computing the model evolutions as a result to the actors' action, etc) is run in
- * kernel mode, just as in any operating systems.
- *
- * In SimGrid, the actor in charge of doing the stuff in kernel mode is called Maestro,
- * because it is the one scheduling when the others should move or wait.
- */
-bool is_maestro()
-{
- smx_actor_t process = SIMIX_process_self();
- return process == nullptr || process == simix_global->maestro_process;
-}
-
-void sleep_for(double duration)
-{
- if (duration > 0)
- simcall_process_sleep(duration);
-}
-
-void yield()
-{
- simgrid::simix::kernelImmediate([] { /* do nothing*/ });
-}
-
-XBT_PUBLIC void sleep_until(double timeout)
-{
- double now = SIMIX_get_clock();
- if (timeout > now)
- simcall_process_sleep(timeout - now);
-}
-
-void execute(double flops)
-{
- smx_activity_t s = simcall_execution_start(nullptr, flops, 1.0 /*priority*/, 0. /*bound*/, get_host());
- simcall_execution_wait(s);
-}
-
-void execute(double flops, double priority)
-{
- smx_activity_t s = simcall_execution_start(nullptr, flops, 1 / priority /*priority*/, 0. /*bound*/, get_host());
- simcall_execution_wait(s);
-}
-
-void parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount, double timeout)
-{
- smx_activity_t s =
- simcall_execution_parallel_start(nullptr, host_nb, host_list, flops_amount, bytes_amount, -1, timeout);
- simcall_execution_wait(s);
-}
-
-void parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount)
-{
- smx_activity_t s = simcall_execution_parallel_start(nullptr, host_nb, host_list, flops_amount, bytes_amount, -1, -1);
- simcall_execution_wait(s);
-}
-
-ExecPtr exec_init(double flops_amount)
-{
- ExecPtr res = ExecPtr(new Exec());
- res->host_ = get_host();
- res->flops_amount_ = flops_amount;
- res->set_remaining(flops_amount);
- return res;
-}
-
-ExecPtr exec_async(double flops)
-{
- ExecPtr res = exec_init(flops);
- res->start();
- return res;
-}
-
-aid_t get_pid()
-{
- return SIMIX_process_self()->pid;
-}
-
-aid_t get_ppid()
-{
- return SIMIX_process_self()->ppid;
-}
-
-std::string get_name()
-{
- return SIMIX_process_self()->get_name();
-}
-
-const char* get_cname()
-{
- return SIMIX_process_self()->get_cname();
-}
-
-Host* get_host()
-{
- return SIMIX_process_self()->host;
-}
-
-void suspend()
-{
- if (TRACE_actor_is_enabled())
- instr::Container::byName(get_name() + "-" + std::to_string(get_pid()))
- ->getState("ACTOR_STATE")
- ->pushEvent("suspend");
- simcall_process_suspend(SIMIX_process_self());
-}
-
-void resume()
-{
- smx_actor_t process = SIMIX_process_self();
- simgrid::simix::kernelImmediate([process] { process->resume(); });
-
- if (TRACE_actor_is_enabled())
- instr::Container::byName(get_name() + "-" + std::to_string(get_pid()))->getState("ACTOR_STATE")->popEvent();
-}
-
-bool is_suspended()
-{
- smx_actor_t process = SIMIX_process_self();
- return simgrid::simix::kernelImmediate([process] { return process->suspended; });
-}
-
-void kill()
-{
- smx_actor_t process = SIMIX_process_self();
- simgrid::simix::kernelImmediate([process] { SIMIX_process_kill(process, process); });
-}
-
-void on_exit(int_f_pvoid_pvoid_t fun, void* data)
-{
- simcall_process_on_exit(SIMIX_process_self(), fun, data);
-}
-
-/** @brief Moves the current actor to another host
- *
- * @see simgrid::s4u::Actor::migrate() for more information
- */
-void migrate(Host* new_host)
-{
- SIMIX_process_self()->iface()->migrate(new_host);
-}
-
-std::string getName() /* deprecated */
-{
- return get_name();
-}
-const char* getCname() /* deprecated */
-{
- return get_cname();
-}
-bool isMaestro() /* deprecated */
-{
- return is_maestro();
-}
-aid_t getPid() /* deprecated */
-{
- return get_pid();
-}
-aid_t getPpid() /* deprecated */
-{
- return get_ppid();
-}
-Host* getHost() /* deprecated */
-{
- return get_host();
-}
-bool isSuspended() /* deprecated */
-{
- return is_suspended();
-}
-void onExit /* deprecated */ (int_f_pvoid_pvoid_t fun, void* data)
-{
- on_exit(fun, data);
-}
-
-} // namespace this_actor
-} // namespace s4u
-} // namespace simgrid
-
-/* **************************** Public C interface *************************** */
-
-/** \ingroup m_actor_management
- * \brief Returns the process ID of \a actor.
- *
- * This function checks whether \a actor is a valid pointer and return its PID (or 0 in case of problem).
- */
-int sg_actor_get_PID(sg_actor_t actor)
-{
- /* Do not raise an exception here: this function is called by the logs
- * and the exceptions, so it would be called back again and again */
- if (actor == nullptr || actor->get_impl() == nullptr)
- return 0;
- return actor->get_pid();
-}
-
-/** \ingroup m_actor_management
- * \brief Returns the process ID of the parent of \a actor.
- *
- * This function checks whether \a actor is a valid pointer and return its parent's PID.
- * Returns -1 if the actor has not been created by any other actor.
- */
-int sg_actor_get_PPID(sg_actor_t actor)
-{
- return actor->get_ppid();
-}
-
-/** \ingroup m_actor_management
- * \brief Return the name of an actor.
- */
-const char* sg_actor_get_name(sg_actor_t actor)
-{
- return actor->get_cname();
-}
-
-sg_host_t sg_actor_get_host(sg_actor_t actor)
-{
- return actor->get_host();
-}
-
-/** \ingroup m_actor_management
- * \brief Returns the value of a given actor property
- *
- * \param actor an actor
- * \param name a property name
- * \return value of a property (or nullptr if the property is not set)
- */
-const char* sg_actor_get_property_value(sg_actor_t actor, const char* name)
-{
- return actor->get_property(name);
-}
-
-/** \ingroup m_actor_management
- * \brief Return the list of properties
- *
- * This function returns all the parameters associated with an actor
- */
-xbt_dict_t sg_actor_get_properties(sg_actor_t actor)
-{
- xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
- xbt_dict_t as_dict = xbt_dict_new_homogeneous(xbt_free_f);
- std::map<std::string, std::string>* props = actor->get_properties();
- if (props == nullptr)
- return nullptr;
- for (auto const& elm : *props) {
- xbt_dict_set(as_dict, elm.first.c_str(), xbt_strdup(elm.second.c_str()), nullptr);
- }
- return as_dict;
-}
-
-/** \ingroup m_actor_management
- * \brief Suspend the actor.
- *
- * This function suspends the actor by suspending the task on which it was waiting for the completion.
- */
-void sg_actor_suspend(sg_actor_t actor)
-{
- xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
- actor->suspend();
-}
-
-/** \ingroup m_actor_management
- * \brief Resume a suspended actor.
- *
- * This function resumes a suspended actor by resuming the task on which it was waiting for the completion.
- */
-void sg_actor_resume(sg_actor_t actor)
-{
- xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
- actor->resume();
-}
-
-/** \ingroup m_actor_management
- * \brief Returns true if the actor is suspended .
- *
- * This checks whether an actor is suspended or not by inspecting the task on which it was waiting for the completion.
- */
-int sg_actor_is_suspended(sg_actor_t actor)
-{
- return actor->is_suspended();
-}
-
-/**
- * \ingroup m_actor_management
- * \brief Restarts an actor from the beginning.
- */
-sg_actor_t sg_actor_restart(sg_actor_t actor)
-{
- return actor->restart();
-}
-
-/** @ingroup m_actor_management
- * @brief This actor will be terminated automatically when the last non-daemon actor finishes
- */
-void sg_actor_daemonize(sg_actor_t actor)
-{
- actor->daemonize();
-}
-
-/** \ingroup m_actor_management
- * \brief Migrates an actor to another location.
- *
- * This function changes the value of the #sg_host_t on which \a actor is running.
- */
-void sg_actor_migrate(sg_actor_t process, sg_host_t host)
-{
- process->migrate(host);
-}
-
-/** \ingroup m_actor_management
-* \brief Wait for the completion of a #sg_actor_t.
-*
-* \param actor the actor to wait for
-* \param timeout wait until the actor is over, or the timeout expires
-*/
-void sg_actor_join(sg_actor_t actor, double timeout)
-{
- actor->join(timeout);
-}
-
-void sg_actor_kill(sg_actor_t actor)
-{
- actor->kill();
-}
-
-/** \ingroup m_actor_management
- * \brief Set the kill time of an actor.
- *
- * \param actor an actor
- * \param kill_time the time when the actor is killed.
- */
-void sg_actor_set_kill_time(sg_actor_t actor, double kill_time)
-{
- actor->set_kill_time(kill_time);
-}