ssize_t frag_size[MAX_FRAGMENT_PER_BLOCK];
//void *bt[MAX_FRAGMENT_PER_BLOCK][XBT_BACKTRACE_SIZE]; /* Where it was malloced (or realloced lastly) */
int ignore[MAX_FRAGMENT_PER_BLOCK];
ssize_t frag_size[MAX_FRAGMENT_PER_BLOCK];
//void *bt[MAX_FRAGMENT_PER_BLOCK][XBT_BACKTRACE_SIZE]; /* Where it was malloced (or realloced lastly) */
int ignore[MAX_FRAGMENT_PER_BLOCK];