#endif
}
-Context* ContextFactory::attach(smx_actor_t)
+Context* ContextFactory::attach(actor::ActorImpl*)
{
xbt_die("Cannot attach with this ContextFactory.\n"
"Try using --cfg=contexts/factory:thread instead.\n");
}
-Context* ContextFactory::create_maestro(std::function<void()>, smx_actor_t)
+Context* ContextFactory::create_maestro(std::function<void()>&&, actor::ActorImpl*)
{
xbt_die("Cannot create_maestro with this ContextFactory.\n"
"Try using --cfg=contexts/factory:thread instead.\n");
}
-Context::Context(std::function<void()> code, smx_actor_t actor) : code_(std::move(code)), actor_(actor)
+Context::Context(std::function<void()>&& code, actor::ActorImpl* actor) : code_(std::move(code)), actor_(actor)
{
/* If no function was provided, this is the context for maestro
* and we should set it as the current context */
this->iwannadie = false; // don't let the simcall's yield() do a Context::stop(), because that's me
simgrid::simix::simcall([this] {
simgrid::s4u::Actor::on_destruction(actor_->iface());
-
- /* Unregister from the kill timer if any */
- if (actor_->kill_timer != nullptr) {
- actor_->kill_timer->remove();
- actor_->kill_timer = nullptr;
- }
-
- actor_->cleanup();
});
this->iwannadie = true;
}
AttachContext::~AttachContext() = default;
-ForcefulKillException::~ForcefulKillException() = default;
-
-void ForcefulKillException::do_throw()
-{
- throw ForcefulKillException();
-}
-
-bool ForcefulKillException::try_n_catch(std::function<void(void)> try_block)
-{
- bool res;
- try {
- try_block();
- res = true;
- } catch (ForcefulKillException const&) {
- XBT_DEBUG("Caught a ForcefulKillException");
- res = false;
- }
- return res;
-}
-}}}
+} // namespace context
+} // namespace kernel
+} // namespace simgrid
/** @brief Executes all the processes to run (in parallel if possible). */
void SIMIX_context_runall()