virtual void attach_stop() = 0;
};
-class XBT_PUBLIC ForcefulKillException {
- /** @brief Exception launched to kill an actor; DO NOT BLOCK IT!
- *
- * This exception is thrown whenever the actor's host is turned off. The actor stack is properly unwinded to release
- * all objects allocated on the stack (RAII powa).
- *
- * You may want to catch this exception to perform some extra cleanups in your simulation, but YOUR ACTORS MUST NEVER
- * SURVIVE a ForcefulKillException, or your simulation will segfault.
- *
- * @verbatim
- * void* payload = malloc(512);
- *
- * try {
- * simgrid::s4u::this_actor::execute(100000);
- * } catch (simgrid::kernel::context::ForcefulKillException& e) { // oops, my host just turned off
- * free(malloc);
- * throw; // I shall never survive on an host that was switched off
- * }
- * @endverbatim
- *
- * Nope, Sonar, this should not inherit of std::exception nor of simgrid::Exception.
- * Otherwise, users may accidentally catch it with a try {} catch (std::exception)
- */
-public:
- ForcefulKillException() = default;
- explicit ForcefulKillException(const std::string& msg) : msg_(std::string("Actor killed (") + msg + std::string(")."))
- {
- }
- ~ForcefulKillException();
- const char* what() const noexcept { return msg_.c_str(); }
-
- static void do_throw();
- static bool try_n_catch(std::function<void(void)> try_block);
-
-private:
- std::string msg_ = std::string("Actor killed.");
-};
/* This allows Java to hijack the context factory (Java induces factories of factory :) */
typedef ContextFactory* (*ContextFactoryInitializer)();