#define SURF_BMF_HPP
#include "src/kernel/lmm/maxmin.hpp"
-#include <boost/container_hash/hash.hpp>
#include <eigen3/Eigen/Dense>
#include <unordered_set>
std::vector<bool> C_shared_; //!< shared_j Resource j is shared or not
Eigen::VectorXd phi_; //!< phi_i bound for each player
- std::unordered_set<std::vector<int>, boost::hash<std::vector<int>>> allocations_;
+ std::set<std::vector<int>> allocations_; //!< set of already tested allocations, since last identified loop
AllocationGenerator gen_;
std::vector<int> allocations_age_;
static constexpr int NO_RESOURCE = -1; //!< flag to indicate player has selected no resource