-/* Copyright (c) 2007-2022. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2007-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
+#include "src/mc/mc_replay.hpp"
#include <simgrid/Exception.hpp>
#include <simgrid/s4u/Actor.hpp>
#include <simgrid/s4u/Host.hpp>
-#define SIMIX_H_NO_DEPRECATED_WARNING // avoid deprecation warning on include (remove with XBT_ATTRIB_DEPRECATED_v333)
-#include <simgrid/simix.h>
-
+#include "src/internal_config.h"
#include "src/kernel/EngineImpl.hpp"
#if HAVE_SMPI
#include "src/smpi/include/private.hpp"
#endif
-#include "src/surf/HostImpl.hpp"
+#include "src/kernel/resource/HostImpl.hpp"
#include <boost/core/demangle.hpp>
#include <typeinfo>
XBT_LOG_NEW_DEFAULT_SUBCATEGORY(ker_actor, kernel, "Logging specific to Actor's kernel side");
-/**
- * @brief Returns the current agent.
- *
- * This functions returns the currently running SIMIX process.
- *
- * @return The SIMIX process
- */
-smx_actor_t SIMIX_process_self() // XBT_ATTRIB_DEPRECATED_v333
-{
- return simgrid::kernel::actor::ActorImpl::self();
-}
+namespace simgrid::kernel::actor {
-namespace simgrid {
-namespace kernel {
-namespace actor {
+/*------------------------- [ ActorIDTrait ] -------------------------*/
+unsigned long ActorIDTrait::maxpid_ = 0;
-static unsigned long maxpid = 0;
-unsigned long get_maxpid()
-{
- return maxpid;
-}
-unsigned long* get_maxpid_addr()
-{
- return &maxpid;
-}
-ActorImpl* ActorImpl::by_pid(aid_t pid)
-{
- return EngineImpl::get_instance()->get_actor_by_pid(pid);
-}
+ActorIDTrait::ActorIDTrait(const std::string& name, aid_t ppid) : name_(name), pid_(maxpid_++), ppid_(ppid) {}
ActorImpl* ActorImpl::self()
{
return (self_context != nullptr) ? self_context->get_actor() : nullptr;
}
-ActorImpl::ActorImpl(xbt::string name, s4u::Host* host) : host_(host), name_(std::move(name)), piface_(this)
+ActorImpl::ActorImpl(const std::string& name, s4u::Host* host, aid_t ppid)
+ : ActorIDTrait(name, ppid), host_(host), piface_(this)
{
- pid_ = maxpid++;
simcall_.issuer_ = this;
- stacksize_ = context::stack_size;
+ stacksize_ = context::Context::stack_size;
}
ActorImpl::~ActorImpl()
throw HostFailureException(XBT_THROW_POINT, "Cannot attach actor on failed host.");
}
- auto* actor = new ActorImpl(xbt::string(name), host);
+ auto* actor = new ActorImpl(name, host, /*ppid*/ -1);
/* Actor data */
actor->piface_.set_data(data);
actor->code_ = nullptr;
void ActorImpl::cleanup_from_kernel()
{
- xbt_assert(s4u::Actor::is_maestro(), "Cleanup_from_kernel called from '%s' on '%s'", ActorImpl::self()->get_cname(),
- get_cname());
+ xbt_assert(s4u::Actor::is_maestro(), "Cleanup_from_kernel must be called in maestro context");
auto* engine = EngineImpl::get_instance();
- engine->remove_actor(pid_);
+ if (engine->get_actor_by_pid(get_pid()) == nullptr)
+ return; // Already cleaned
+
+ engine->remove_actor(get_pid());
if (host_ && host_actor_list_hook.is_linked())
host_->get_impl()->remove_actor(this);
if (not kernel_destroy_list_hook.is_linked())
engine->add_actor_to_destroy_list(*this);
- if (has_to_auto_restart() && not get_host()->is_on()) {
- XBT_DEBUG("Insert host %s to watched_hosts because it's off and %s needs to restart", get_host()->get_cname(),
- get_cname());
- watched_hosts().insert(get_host()->get_name());
- }
-
undaemonize();
+ s4u::Actor::on_termination(*get_ciface());
- while (not mailboxes.empty())
- mailboxes.back()->set_receiver(nullptr);
+ while (not mailboxes_.empty())
+ mailboxes_.back()->set_receiver(nullptr);
}
/* Do all the cleanups from the actor context. Warning, the simcall mechanism was not reignited so doing simcalls in
void ActorImpl::cleanup_from_self()
{
xbt_assert(not ActorImpl::is_maestro(), "Cleanup_from_self called from maestro on '%s'", get_cname());
- context_->set_to_be_freed();
+ set_to_be_freed();
if (on_exit) {
// Execute the termination callbacks
- bool failed = context_->wannadie();
+ bool failed = wannadie();
for (auto exit_fun = on_exit->crbegin(); exit_fun != on_exit->crend(); ++exit_fun)
(*exit_fun)(failed);
on_exit.reset();
simcall_.timeout_cb_ = nullptr;
}
- context_->set_wannadie(false); // don't let the simcall's yield() do a Context::stop(), to avoid infinite loops
- actor::simcall_answered([this] { s4u::Actor::on_termination(*get_ciface()); });
- context_->set_wannadie();
+ /* maybe the actor was killed during a simcall, reset its observer */
+ simcall_.observer_ = nullptr;
+
+ set_wannadie();
}
void ActorImpl::exit()
{
- context_->set_wannadie();
+ set_wannadie();
suspended_ = false;
exception_ = nullptr;
- /* destroy the blocking synchro if any */
- if (auto activity = waiting_synchro_) {
- activities_.remove(waiting_synchro_);
- waiting_synchro_ = nullptr;
-
+ if (waiting_synchro_ != nullptr) {
+ /* Take an extra reference on the activity object that may be unref by Comm::finish() or friends */
+ activity::ActivityImplPtr activity = waiting_synchro_;
activity->cancel();
activity->set_state(activity::State::FAILED);
- activity->post();
+ activity->finish();
+
+ activities_.erase(waiting_synchro_);
+ waiting_synchro_ = nullptr;
}
for (auto const& activity : activities_)
activity->cancel();
activities_.clear();
- while (not mailboxes.empty())
- mailboxes.back()->set_receiver(nullptr);
-
// Forcefully kill the actor if its host is turned off. Not a HostFailureException because you should not survive that
this->throw_exception(std::make_exception_ptr(ForcefulKillException(host_->is_on() ? "exited" : "host failed")));
}
void ActorImpl::kill(ActorImpl* actor) const
{
xbt_assert(not actor->is_maestro(), "Killing maestro is a rather bad idea.");
- if (actor->context_->wannadie()) {
+ if (actor->wannadie()) {
XBT_DEBUG("Ignoring request to kill actor %s@%s that is already dead", actor->get_cname(),
actor->host_->get_cname());
return;
void ActorImpl::kill_all() const
{
- for (auto const& kv : EngineImpl::get_instance()->get_actor_list())
- if (kv.second != this)
- this->kill(kv.second);
+ for (auto const& [_, actor] : EngineImpl::get_instance()->get_actor_list())
+ if (actor != this)
+ this->kill(actor);
}
void ActorImpl::set_kill_time(double kill_time)
kill_timer_ = timer::Timer::set(kill_time, [this] {
this->exit();
kill_timer_ = nullptr;
+ EngineImpl::get_instance()->add_actor_to_run_list(this);
});
}
/* Ok, maestro returned control to us */
XBT_DEBUG("Control returned to me: '%s'", get_cname());
- if (context_->wannadie()) {
+ if (wannadie()) {
XBT_DEBUG("Actor %s@%s is dead", get_cname(), host_->get_cname());
context_->stop();
THROW_IMPOSSIBLE;
}
}
#if HAVE_SMPI
- if (not context_->wannadie())
+ if (not wannadie())
smpi_switch_data_segment(get_iface());
#endif
+ if (simgrid_mc_replay_show_backtraces)
+ xbt_backtrace_display_current();
}
/** This actor will be terminated automatically when the last non-daemon actor finishes */
{
XBT_IN("actor = %p", this);
- if (context_->wannadie()) {
+ if (wannadie()) {
XBT_VERB("Ignoring request to resume an actor that is currently dying.");
return;
}
activity::ActivityImplPtr ActorImpl::join(const ActorImpl* actor, double timeout)
{
- activity::ActivityImplPtr sleep = this->sleep(timeout);
- actor->on_exit->emplace_back([sleep](bool) {
- if (sleep->surf_action_)
- sleep->surf_action_->finish(resource::Action::State::FINISHED);
- });
- return sleep;
+ activity::ActivityImplPtr sleep_activity = this->sleep(timeout);
+ if (actor->wannadie() || actor->to_be_freed()) {
+ if (sleep_activity->model_action_)
+ sleep_activity->model_action_->finish(resource::Action::State::FINISHED);
+ } else {
+ actor->on_exit->emplace_back([sleep_activity](bool) {
+ if (sleep_activity->model_action_)
+ sleep_activity->model_action_->finish(resource::Action::State::FINISHED);
+ });
+ }
+ return sleep_activity;
}
activity::ActivityImplPtr ActorImpl::sleep(double duration)
{
if (not host_->is_on())
- throw_exception(std::make_exception_ptr(HostFailureException(
- XBT_THROW_POINT, std::string("Host ") + host_->get_cname() + " failed, you cannot sleep there.")));
+ throw_exception(std::make_exception_ptr(
+ HostFailureException(XBT_THROW_POINT, "Host " + host_->get_name() + " failed, you cannot sleep there.")));
- auto sleep = new activity::SleepImpl();
- sleep->set_name("sleep").set_host(host_).set_duration(duration).start();
- return activity::SleepImplPtr(sleep);
+ auto sleep_activity = new activity::SleepImpl();
+ sleep_activity->set_name("sleep").set_host(host_).set_duration(duration).start();
+ return activity::SleepImplPtr(sleep_activity);
}
void ActorImpl::throw_exception(std::exception_ptr e)
/* cancel the blocking synchro if any */
if (waiting_synchro_) {
waiting_synchro_->cancel();
- activities_.remove(waiting_synchro_);
+ activities_.erase(waiting_synchro_);
waiting_synchro_ = nullptr;
}
}
ActorImplPtr ActorImpl::init(const std::string& name, s4u::Host* host) const
{
- auto* actor = new ActorImpl(xbt::string(name), host);
- actor->set_ppid(this->pid_);
+ auto* actor = new ActorImpl(name, host, get_pid());
intrusive_ptr_add_ref(actor);
/* The on_creation() signal must be delayed until there, where the pid and everything is set */
auto* engine = EngineImpl::get_instance();
if (not host_->is_on()) {
- XBT_WARN("Cannot launch actor '%s' on failed host '%s'", name_.c_str(), host_->get_cname());
+ XBT_WARN("Cannot launch actor '%s' on failed host '%s'", get_cname(), host_->get_cname());
intrusive_ptr_release(this);
throw HostFailureException(XBT_THROW_POINT, "Cannot start actor on failed host.");
}
/* Add the actor to its host's actor list */
host_->get_impl()->add_actor(this);
- engine->add_actor(pid_, this);
+ engine->add_actor(get_pid(), this);
/* Now insert it in the global actor list and in the actor to run list */
engine->add_actor_to_run_list_no_check(this);
ActorImplPtr actor;
if (parent_actor != nullptr)
- actor = parent_actor->init(xbt::string(name), host);
+ actor = parent_actor->init(name, host);
else
- actor = self()->init(xbt::string(name), host);
+ actor = self()->init(name, host);
actor->piface_.set_data(data); /* actor data */
actor->daemonize();
return actor;
}
+void ActorImpl::set_wannadie(bool value)
+{
+ XBT_DEBUG("Actor %s gonna die.", get_cname());
+ iwannadie_ = value;
+}
void create_maestro(const std::function<void()>& code)
{
auto* engine = EngineImpl::get_instance();
/* Create maestro actor and initialize it */
- auto* maestro = new ActorImpl(xbt::string(""), /*host*/ nullptr);
+ auto* maestro = new ActorImpl(/*name*/ "", /*host*/ nullptr, /*ppid*/ -1);
if (not code) {
maestro->context_.reset(engine->get_context_factory()->create_context(ActorCode(), maestro));
engine->set_maestro(maestro);
}
-} // namespace actor
-} // namespace kernel
-} // namespace simgrid
-
-/* needs to be public and without simcall because it is called by exceptions and logging events */
-const char* SIMIX_process_self_get_name() // XBT_ATTRIB_DEPRECATED_v333
+/** (in kernel mode) unpack the simcall and activate the handler */
+void ActorImpl::simcall_handle(int times_considered)
{
- return simgrid::s4u::Actor::is_maestro() ? "maestro" : simgrid::kernel::actor::ActorImpl::self()->get_cname();
-}
+ XBT_DEBUG("Handling simcall %p: %s(%ld) %s", &simcall_, simcall_.issuer_->get_cname(), simcall_.issuer_->get_pid(),
+ (simcall_.observer_ != nullptr ? simcall_.observer_->to_string().c_str() : simcall_.get_cname()));
+ if (simcall_.observer_ != nullptr)
+ simcall_.observer_->prepare(times_considered);
+ if (wannadie())
+ return;
-int SIMIX_is_maestro() // XBT_ATTRIB_DEPRECATED_v333
-{
- const auto* self = simgrid::kernel::actor::ActorImpl::self();
- return self != nullptr && self->is_maestro();
+ xbt_assert(simcall_.call_ != Simcall::Type::NONE, "Asked to do the noop syscall on %s@%s", get_cname(),
+ get_host()->get_cname());
+
+ (*simcall_.code_)();
+ if (simcall_.call_ == Simcall::Type::RUN_ANSWERED)
+ simcall_answer();
}
+
+} // namespace simgrid::kernel::actor