class CpuModel;
class Cpu;
class CpuAction;
-class CpuPlugin;// FIXME:DEADCODE
/** @ingroup SURF_cpu_interface
* @brief SURF cpu model interface class
*/
XBT_PUBLIC_CLASS CpuModel : public Model {
public:
- CpuModel() : Model() {};
- ~CpuModel() override;
-
/**
* @brief Create a Cpu
*
void updateActionsStateLazy(double now, double delta) override;
void updateActionsStateFull(double now, double delta) override;
- bool next_occuring_event_isIdempotent() override;
};
/************
virtual simgrid::surf::Action *sleep(double duration)=0;
/** @brief Get the amount of cores */
- virtual int getCoreCount();
+ virtual int coreCount();
/** @brief Get the speed, accounting for the trace load and provided process load instead of the real current one */
virtual double getSpeed(double load);
XBT_PUBLIC_CLASS CpuAction : public simgrid::surf::Action {
friend XBT_PUBLIC(Cpu*) getActionCpu(CpuAction *action);
public:
- /** @brief Callbacks handler which emit the callbacks after CpuAction State changed *
- * @details Callback functions have the following signature: `void(CpuAction *action, simgrid::surf::Action::State previous)`
- */
- static simgrid::xbt::signal<void(simgrid::surf::CpuAction*, simgrid::surf::Action::State)> onStateChange;
+/** @brief Signal emitted when the action state changes (ready/running/done, etc)
+ * Signature: `void(CpuAction *action, simgrid::surf::Action::State previous)`
+ */
+static simgrid::xbt::signal<void(simgrid::surf::CpuAction*, simgrid::surf::Action::State)> onStateChange;
+/** @brief Signal emitted when the action share changes (amount of flops it gets)
+ * Signature: `void(CpuAction *action)`
+ */
+static simgrid::xbt::signal<void(simgrid::surf::CpuAction*)> onShareChange;
CpuAction(simgrid::surf::Model *model, double cost, bool failed)
- : Action(model, cost, failed) {} //FIXME:DEADCODE?
+ : Action(model, cost, failed) {}
CpuAction(simgrid::surf::Model *model, double cost, bool failed, lmm_variable_t var)
: Action(model, cost, failed, var) {}