* You can retrieve a particular host using simgrid::s4u::Host::byName()
* and actors can retrieve the host on which they run using simgrid::s4u::Host::current().
*/
-XBT_PUBLIC_CLASS Host : public simgrid::xbt::Extendable<Host>
-{
+class XBT_PUBLIC Host : public simgrid::xbt::Extendable<Host> {
public:
explicit Host(const char* name);