/** Retrieves an host from its name, or return nullptr */
static Host* by_name_or_null(const char* name);
+ /** Retrieves an host from its name, or return nullptr */
+ static Host* by_name_or_null(std::string name);
/** Retrieves an host from its name, or die */
static s4u::Host *by_name(std::string name);
/** Retrieves the host on which the current actor is running */
static s4u::Host *current();
simgrid::xbt::string const& name() const { return name_; }
+ const char* cname() { return name_.c_str(); }
/** Turns that host on if it was previously off
*
int pstatesCount() const;
void setPstate(int pstate_index);
int pstate();
- virtual void parameters(vm_params_t params);
- virtual void setParameters(vm_params_t params);
xbt_dict_t mountedStoragesAsDict(); // HACK
xbt_dynar_t attachedStorages();
*/
boost::unordered_map<std::string, Storage*> const &mountedStorages();
+ void routeTo(Host * dest, std::vector<Link*> * links, double* latency);
+
private:
simgrid::xbt::string name_ = "noname";
boost::unordered_map<std::string, Storage*> *mounts = nullptr; // caching