namespace s4u {
XBT_PUBLIC_CLASS Storage {
+ friend s4u::Engine;
+
private:
Storage(std::string name, smx_storage_t inferior);
virtual ~Storage();
+
public:
/** Retrieve a Storage by its name. It must exist in the platform file */
static Storage &byName(const char* name);
*/
protected:
smx_storage_t inferior();
-private:
- friend s4u::Engine;
-
- static boost::unordered_map<std::string, Storage *> *storages_;
- std::string name_;
- smx_storage_t pimpl_;
-
public:
void setUserdata(void *data) {userdata_ = data;}
void *userdata() {return userdata_;}
+
private:
- void *userdata_ = NULL;
+ static boost::unordered_map<std::string, Storage *> *storages_;
+ std::string name_;
+ smx_storage_t pimpl_ = nullptr;
+ void *userdata_ = nullptr;
};
} /* namespace s4u */