static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_migration_start;
/** Signal to others that an actor is has been migrated to another host **/
static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_migration_end;
- /** Signal indicating that the given actor is about to disappear */
+ /** Signal indicating that an actor is about to disappear.
+ * This signal is fired for any dying actor, which is mostly useful when
+ * designing plugins and extensions. If you want to register to the
+ * termination of a given actor, use this_actor::on_exit() instead.*/
static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_destruction;
/** Create an actor from a std::function<void()>