* @brief Create a Cpu
*
* @param host The host that will have this CPU
- * @param speedPerPstate Processor speed (in Flops) of each pstate. This ignores any potential external load coming from a trace.
+ * @param speed_per_pstate Processor speed (in Flops) of each pstate.
+ * This ignores any potential external load coming from a trace.
* @param core The number of core of this Cpu
*/
- virtual Cpu* create_cpu(simgrid::s4u::Host* host, std::vector<double>* speedPerPstate, int core) = 0;
+ virtual Cpu* create_cpu(simgrid::s4u::Host* host, std::vector<double>* speed_per_pstate, int core) = 0;
void update_actions_state_lazy(double now, double delta) override;
void update_actions_state_full(double now, double delta) override;
* @brief Execute some quantity of computation on more than one core
*
* @param size The value of the processing amount (in flop) needed to process
- * @param requestedCores The desired amount of cores. Must be >= 1
+ * @param requested_cores The desired amount of cores. Must be >= 1
* @return The CpuAction corresponding to the processing
*/
- virtual simgrid::kernel::resource::Action* execution_start(double size, int requestedCores) = 0;
+ virtual simgrid::kernel::resource::Action* execution_start(double size, int requested_cores) = 0;
/**
* @brief Make a process sleep for duration (in seconds)
virtual simgrid::kernel::resource::Action* sleep(double duration) = 0;
/** @brief Get the amount of cores */
- virtual int get_cores_count();
+ virtual int get_core_count();
/** @brief Get a forecast of the speed (in flops/s) if the load were as provided.
*
- * The provided load encompasses both the application's activities and the external load that come from a trace.
+ * The provided load should encompasses both the application's activities and the external load that come from a trace.
*
* Use a load of 1.0 to compute the amount of flops that the Cpu would deliver with one CPU-bound task.
* If you use a load of 0, this function will return 0: when nobody is using the Cpu, it delivers nothing.
/** @brief Get the peak processor speed (in flops/s), at the specified pstate */
virtual double get_pstate_peak_speed(int pstate_index);
- virtual int get_pstates_count();
+ virtual int get_pstate_count();
virtual void set_pstate(int pstate_index);
virtual int get_pstate();
simgrid::s4u::Host* get_host() { return host_; }
private:
- int cores_count_ = 1;
+ int core_count_ = 1;
simgrid::s4u::Host* host_;
int pstate_ = 0; /*< Current pstate (index in the speed_per_pstate_)*/
std::vector<double> speed_per_pstate_; /*< List of supported CPU capacities (pstate related) */
public:
- /** @brief Setup the trace file with states events (ON or OFF).
- * Trace must contain boolean values (0 or 1).
- */
- virtual void set_state_trace(tmgr_trace_t trace);
/*< @brief Setup the trace file with availability events (peak speed changes due to external load).
* Trace must contain relative values (ratio between 0 and 1)
*/
virtual void set_speed_trace(tmgr_trace_t trace);
protected:
- tmgr_trace_event_t state_event_ = nullptr;
Metric speed_ = {1.0, 0, nullptr};
};
/** @brief Signal emitted when the action state changes (ready/running/done, etc)
* Signature: `void(CpuAction *action, simgrid::kernel::resource::Action::State previous)`
*/
- static simgrid::xbt::signal<void(simgrid::surf::CpuAction*, simgrid::kernel::resource::Action::State)> onStateChange;
+ static simgrid::xbt::signal<void(simgrid::surf::CpuAction*, simgrid::kernel::resource::Action::State)> on_state_change;
/** @brief Signal emitted when the action share changes (amount of flops it gets)
* Signature: `void(CpuAction *action)`
*/
- static simgrid::xbt::signal<void(simgrid::surf::CpuAction*)> onShareChange;
+ static simgrid::xbt::signal<void(simgrid::surf::CpuAction*)> on_share_change;
CpuAction(simgrid::kernel::resource::Model * model, double cost, bool failed) : Action(model, cost, failed) {}
CpuAction(simgrid::kernel::resource::Model * model, double cost, bool failed, kernel::lmm::Variable* var)