Action* action = var->get_id();
if (action->get_state() == Action::State::INITED || action->get_state() == Action::State::STARTED) {
action->set_finish_time(now);
Action* action = var->get_id();
if (action->get_state() == Action::State::INITED || action->get_state() == Action::State::STARTED) {
action->set_finish_time(now);