FIND_PROGRAM(GCOV_PATH gcov)
FIND_PROGRAM(VALGRIND_PATH valgrind)
include(FindPerl)
+if(NOT PERL_EXECUTABLE)
+ message(FATAL_ERROR "-- SimGrid cannot be compiled without Perl installed -- sorry. Bailling out.")
+endif(NOT PERL_EXECUTABLE)
-### SET THE PROJECT_DIRECTORY
-SET(PROJECT_DIRECTORY "${CMAKE_HOME_DIRECTORY}")
### SET THE LIBRARY EXTENSION
if(APPLE)
endif(APPLE)
### Set some variables for Cmake
-SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
-set(INCLUDES ${PROJECT_BINARY_DIR} ${PROJECT_BINARY_DIR}/include ${PROJECT_BINARY_DIR}/src/include ${PROJECT_BINARY_DIR}/src)
-set(INCLUDES ${INCLUDES} ${PROJECT_DIRECTORY} ${PROJECT_DIRECTORY}/include ${PROJECT_DIRECTORY}/src/include ${PROJECT_DIRECTORY}/src ${CMAKE_CURRENT_BINARY_DIR}/src)
+SET(LIBRARY_OUTPUT_PATH ${CMAKE_HOME_DIRECTORY}/lib)
+set(INCLUDES ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_HOME_DIRECTORY}/src/include ${CMAKE_HOME_DIRECTORY}/src)
+set(INCLUDES ${INCLUDES} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_HOME_DIRECTORY}/src/include ${CMAKE_HOME_DIRECTORY}/src ${CMAKE_CURRENT_BINARY_DIR}/src)
if(WIN32)
- set(INCLUDES ${INCLUDES} ${PROJECT_DIRECTORY}/include/xbt ${PROJECT_DIRECTORY}/src/xbt) #for win32_ucontext.[ch]
+ set(INCLUDES ${INCLUDES} ${CMAKE_HOME_DIRECTORY}/include/xbt ${CMAKE_HOME_DIRECTORY}/src/xbt) #for win32_ucontext.[ch]
endif(WIN32)
set(CMAKE_SOURCE_DIR ${PROJECT_SOURCE_DIRECTORY})
include_directories(${INCLUDES})
+
+### Determine the assembly flavor that we need today
+include(CMakeDetermineSystem)
+set(PROCESSOR_${CMAKE_SYSTEM_PROCESSOR} 1)
+
### Setup Options
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/Option.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/Option.cmake)
### Make the *.h files with *.h.in files
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/CompleteInFiles.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/CompleteInFiles.cmake)
### Define source packages for Libs
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/DefinePackages.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/DefinePackages.cmake)
### Build some Maintainer files
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/MaintainerMode.cmake)
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/UnitTesting.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/MaintainerMode.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/UnitTesting.cmake)
### Setup gcc flags
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/Flags.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/Flags.cmake)
### Make Libs and Exes
if(WIN32)
- include(${PROJECT_DIRECTORY}/buildtools/Cmake/MakeExeLibWin.cmake)
+ include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/MakeExeLibWin.cmake)
else(WIN32)
- include(${PROJECT_DIRECTORY}/buildtools/Cmake/MakeExeLib.cmake)
+ include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/MakeExeLib.cmake)
endif(WIN32)
-### Build the doc
-if(enable_doc)
- include(${PROJECT_DIRECTORY}/buildtools/Cmake/GenerateDoc.cmake)
-endif(enable_doc)
-
### Make Simgrid.jar and Java examples
if(HAVE_JAVA)
- include(${PROJECT_DIRECTORY}/buildtools/Cmake/MakeJava.cmake)
+ include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/MakeJava.cmake)
endif(HAVE_JAVA)
### Make tests
if(NOT WIN32)
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/AddTests.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/AddTests.cmake)
else(NOT WIN32)
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/AddTestsWin.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/AddTestsWin.cmake)
endif(NOT WIN32)
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/CTestConfig.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/CTestConfig.cmake)
### Setup the distrib
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/Distrib.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/Distrib.cmake)
### Pipol compilation
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/Pipol.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/Pipol.cmake)
+
+### Build the doc
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/GenerateDoc.cmake)
### Print ARGS
-include(${PROJECT_DIRECTORY}/buildtools/Cmake/PrintArgs.cmake)
+include(${CMAKE_HOME_DIRECTORY}/buildtools/Cmake/PrintArgs.cmake)
INCLUDE(Dart)