#include "ns3/core-module.h"
#include "ns3/node.h"
-#include "ns3/ns3_simulator.h"
#include "network_ns3.hpp"
+#include "ns3/ns3_simulator.hpp"
-#include "src/instr/instr_private.h" // TRACE_is_enabled(). FIXME: remove by subscribing tracing to the surf signals
+#include "src/instr/instr_private.hpp" // TRACE_is_enabled(). FIXME: remove by subscribing tracing to the surf signals
#include "src/kernel/routing/NetPoint.hpp"
#include "simgrid/s4u/Engine.hpp"
if(sgFlow->finished_){
xbt_dynar_push(socket_to_destroy,&ns3Socket);
XBT_DEBUG("Destroy socket %p of action %p", ns3Socket, action);
- action->finish();
- action->setState(Action::State::done);
+ action->finish(Action::State::done);
}
}