void destroy(); // Must be called instead of the destructor
virtual DiskAction* io_start(sg_size_t size, s4u::Io::OpType type) = 0;
virtual DiskAction* read(sg_size_t size) = 0;
void destroy(); // Must be called instead of the destructor
virtual DiskAction* io_start(sg_size_t size, s4u::Io::OpType type) = 0;
virtual DiskAction* read(sg_size_t size) = 0;