namespace simgrid {
namespace s4u {
-xbt::signal<void(ActorPtr)> s4u::Actor::on_creation;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_suspend;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_resume;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_sleep;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_wake_up;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_migration_start;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_migration_end;
-xbt::signal<void(ActorPtr)> s4u::Actor::on_destruction;
+xbt::signal<void(Actor&)> s4u::Actor::on_creation;
+xbt::signal<void(Actor const&)> s4u::Actor::on_suspend;
+xbt::signal<void(Actor const&)> s4u::Actor::on_resume;
+xbt::signal<void(Actor const&)> s4u::Actor::on_sleep;
+xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
+xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start;
+xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end;
+xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
// ***** Actor creation *****
-ActorPtr Actor::self()
+Actor* Actor::self()
{
kernel::context::Context* self_context = kernel::context::Context::self();
if (self_context == nullptr)
- return ActorPtr();
+ return nullptr;
- return self_context->get_actor()->iface();
+ return self_context->get_actor()->ciface();
}
ActorPtr Actor::init(const std::string& name, s4u::Host* host)
{
smx_actor_t self = SIMIX_process_self();
kernel::actor::ActorImpl* actor = simix::simcall([self, &name, host] { return self->init(name, host).get(); });
- return actor->ciface();
+ return actor->iface();
}
ActorPtr Actor::start(const std::function<void()>& code)
{
intrusive_ptr_release(actor->pimpl_);
}
+int Actor::get_refcount()
+{
+ return pimpl_->get_refcount();
+}
// ***** Actor methods *****
});
}
-void Actor::on_exit(int_f_pvoid_pvoid_t fun,
- void* data) /* deprecated: cleanup SIMIX_process_on_exit: change prototype of second parameter and
- remove the last one */
-{
- simix::simcall([this, fun, data] { SIMIX_process_on_exit(pimpl_, fun, data); });
-}
-
void Actor::on_exit(const std::function<void(int, void*)>& fun, void* data) /* deprecated */
{
- on_exit([fun, data](bool exit) { fun(exit, data); });
+ on_exit([fun, data](bool failed) { fun(failed ? SMX_EXIT_FAILURE : SMX_EXIT_SUCCESS, data); });
}
-void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun)
+void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun) const
{
- simix::simcall(
- [this, fun] { SIMIX_process_on_exit(pimpl_, [fun](int a, void* /*data*/) { fun(a != 0); }, nullptr); });
+ simix::simcall([this, &fun] { SIMIX_process_on_exit(pimpl_, fun); });
}
void Actor::migrate(Host* new_host)
{
- s4u::Actor::on_migration_start(this);
+ s4u::Actor::on_migration_start(*this);
simix::simcall([this, new_host]() {
if (pimpl_->waiting_synchro != nullptr) {
this->pimpl_->set_host(new_host);
});
- s4u::Actor::on_migration_end(this);
+ s4u::Actor::on_migration_end(*this);
}
-s4u::Host* Actor::get_host()
+s4u::Host* Actor::get_host() const
{
return this->pimpl_->get_host();
}
void Actor::suspend()
{
- s4u::Actor::on_suspend(this);
+ s4u::Actor::on_suspend(*this);
simcall_process_suspend(pimpl_);
}
void Actor::resume()
{
simix::simcall([this] { pimpl_->resume(); });
- s4u::Actor::on_resume(this);
+ s4u::Actor::on_resume(*this);
}
bool Actor::is_suspended()
});
}
-kernel::actor::ActorImpl* Actor::get_impl()
-{
- return pimpl_;
-}
-
// ***** Static functions *****
ActorPtr Actor::by_pid(aid_t pid)
simix::simcall([self] { self->kill_all(); });
}
-std::unordered_map<std::string, std::string>* Actor::get_properties()
+const std::unordered_map<std::string, std::string>* Actor::get_properties() const
{
- return simix::simcall([this] { return this->pimpl_->get_properties(); });
+ return pimpl_->get_properties();
}
/** Retrieve the property value (or nullptr if not set) */
-const char* Actor::get_property(const std::string& key)
+const char* Actor::get_property(const std::string& key) const
{
- return simix::simcall([this, &key] { return pimpl_->get_property(key); });
+ return pimpl_->get_property(key);
}
void Actor::set_property(const std::string& key, const std::string& value)
{
if (duration > 0) {
kernel::actor::ActorImpl* actor = SIMIX_process_self();
- Actor::on_sleep(actor->iface());
+ Actor::on_sleep(*actor->ciface());
simcall_process_sleep(duration);
- Actor::on_wake_up(actor->iface());
+ Actor::on_wake_up(*actor->ciface());
}
}
simix::simcall([] { /* do nothing*/ });
}
-XBT_PUBLIC void sleep_until(double timeout)
+XBT_PUBLIC void sleep_until(double wakeup_time)
{
double now = SIMIX_get_clock();
- if (timeout > now)
- sleep_for(timeout - now);
+ if (wakeup_time > now)
+ sleep_for(wakeup_time - now);
}
void execute(double flops)
void suspend()
{
kernel::actor::ActorImpl* actor = SIMIX_process_self();
- Actor::on_suspend(actor->iface());
+ Actor::on_suspend(*actor->ciface());
simcall_process_suspend(actor);
}
{
kernel::actor::ActorImpl* self = SIMIX_process_self();
simix::simcall([self] { self->resume(); });
- Actor::on_resume(self->iface());
+ Actor::on_resume(*self->ciface());
}
void exit()
SIMIX_process_self()->iface()->migrate(new_host);
}
-std::string getName() /* deprecated */
-{
- return get_name();
-}
-const char* getCname() /* deprecated */
-{
- return get_cname();
-}
-bool isMaestro() /* deprecated */
-{
- return is_maestro();
-}
-aid_t getPid() /* deprecated */
-{
- return get_pid();
-}
-aid_t getPpid() /* deprecated */
-{
- return get_ppid();
-}
-Host* getHost() /* deprecated */
-{
- return get_host();
-}
-void on_exit(int_f_pvoid_pvoid_t fun, void* data) /* deprecated */
-{
- SIMIX_process_self()->iface()->on_exit([fun, data](int a) { fun((void*)(intptr_t)a, data); });
-}
-void onExit(int_f_pvoid_pvoid_t fun, void* data) /* deprecated */
-{
- on_exit([fun, data](int a) { fun((void*)(intptr_t)a, data); });
-}
-void kill() /* deprecated */
-{
- exit();
-}
-
} // namespace this_actor
} // namespace s4u
} // namespace simgrid
{
xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
xbt_dict_t as_dict = xbt_dict_new_homogeneous(xbt_free_f);
- std::unordered_map<std::string, std::string>* props = actor->get_properties();
+ const std::unordered_map<std::string, std::string>* props = actor->get_properties();
if (props == nullptr)
return nullptr;
for (auto const& kv : *props) {
{
simgrid::kernel::actor::ActorImpl::detach();
}
+
+aid_t sg_actor_self_get_pid()
+{
+ return simgrid::s4u::this_actor::get_pid();
+}
+
+aid_t sg_actor_self_get_ppid()
+{
+ return simgrid::s4u::this_actor::get_ppid();
+}
+
+const char* sg_actor_self_get_name()
+{
+ return simgrid::s4u::this_actor::get_cname();
+}
+
+sg_actor_t sg_actor_self()
+{
+ return simgrid::s4u::Actor::self();
+}
+
+void sg_actor_self_execute(double flops)
+{
+ simgrid::s4u::this_actor::execute(flops);
+}
+
+/** @brief Take an extra reference on that actor to prevent it to be garbage-collected */
+void sg_actor_ref(sg_actor_t actor)
+{
+ intrusive_ptr_add_ref(actor);
+}
+/** @brief Release a reference on that actor so that it can get be garbage-collected */
+void sg_actor_unref(sg_actor_t actor)
+{
+ intrusive_ptr_release(actor);
+}