#ifndef SIMGRID_S4U_COMM_HPP
#define SIMGRID_S4U_COMM_HPP
-#include "simgrid/s4u/async.hpp"
-#include "simgrid/s4u/mailbox.hpp"
+#include <xbt/base.h>
+#include <simgrid/s4u/forward.hpp>
+#include <simgrid/s4u/async.hpp>
+#include <simgrid/s4u/mailbox.hpp>
namespace simgrid {
namespace s4u {
-class Mailbox;
-
/** @brief Communication async
*
* Represents all asynchronous communications, that you can test or wait onto.
*/
-class Comm : public Async {
+XBT_PUBLIC_CLASS Comm : public Async {
Comm() : Async() {}
public:
virtual ~Comm();
/** Creates and start an async send to the mailbox #dest */
static Comm &send_async(s4u::Actor *sender, Mailbox &dest, void *data, int simulatedByteAmount);
/** Creates (but don't start) an async recv onto the mailbox #from */
- static Comm &recv_init(Mailbox &from);
+ static Comm &recv_init(s4u::Actor *receiver, Mailbox &from);
/** Creates and start an async recv to the mailbox #from */
- //static Comm &recv_async(Mailbox &from, void *data);
+ static Comm &recv_async(s4u::Actor *receiver, Mailbox &from, void **data);
void start() override;
void wait() override;
void (*p_cleanFunction)(void *) = NULL;
void (*p_copyDataFunction)(smx_synchro_t, void*, size_t) = NULL;
-
-
-
private:
Actor *p_sender = NULL;
+ Actor *p_receiver = NULL;
Mailbox *p_mailbox = NULL;
};