+/* Copyright (c) 2010, 2014. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
#ifndef _XBT_SETSET_H
#define _XBT_SETSET_H
#include "xbt/misc.h"
void xbt_setset_elm_add(xbt_setset_t setset, void *obj);
/* Remove an object from the setset */
-void xbt_setset_elm_remove(xbt_setset_t setset, void * obj);
+void xbt_setset_elm_remove(xbt_setset_t setset, void *obj);
/* Create a new set in the setset */
xbt_setset_set_t xbt_setset_new_set(xbt_setset_t setset);
void xbt_setset_destroy_set(xbt_setset_set_t);
/* Insert an element into a set */
-void xbt_setset_set_insert(xbt_setset_set_t set, void* obj);
+void xbt_setset_set_insert(xbt_setset_set_t set, void *obj);
/* Remove an element from a set */
-void xbt_setset_set_remove(xbt_setset_set_t set, void* obj);
+void xbt_setset_set_remove(xbt_setset_set_t set, void *obj);
/* Remove all the elements of a set */
void xbt_setset_set_reset(xbt_setset_set_t set);
void *xbt_setset_set_extract(xbt_setset_set_t set);
/* Test if an element belongs to a set */
-int xbt_setset_set_belongs(xbt_setset_set_t set, void* obj);
+int xbt_setset_set_belongs(xbt_setset_set_t set, void *obj);
/* Get the number of elements in a set */
int xbt_setset_set_size(xbt_setset_set_t set);
void xbt_setset_intersect(xbt_setset_set_t set1, xbt_setset_set_t set2);
/* Get the cursor to point to the first element of a set */
-void xbt_setset_cursor_first(xbt_setset_set_t set, xbt_setset_cursor_t *cursor);
+void xbt_setset_cursor_first(xbt_setset_set_t set,
+ xbt_setset_cursor_t * cursor);
/* Get the data pointed by a cursor */
int xbt_setset_cursor_get_data(xbt_setset_cursor_t cursor, void **data);
#define xbt_setset_foreach(set, cursor, data) \
for(xbt_setset_cursor_first(set, &cursor); \
xbt_setset_cursor_get_data(cursor, (void **)&data); \
- xbt_setset_cursor_next(cursor))
+ xbt_setset_cursor_next(cursor))
#endif